A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.79
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.08
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.79
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.08
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
Positional Profile: RHP/OF Body: 5-6, 140-pounds. Compact Delivery: Stretch-only delivery. Taller balance point into a drop and drive move down the mound. Slight crossfire at landing, recoil finish. Arm Action: RH. Moderate arm action from an OTT slot. FB: T71, 70-71 mph. Feel for the zone. T1940, 1732 average rpm. CB: 64-64 mph. Gradual action T2029, 1996 average rpm. SL: 64-65 mph. Tight w/ control to the glove side. T2137, 2098 average rpm.
2/26/23
Positional Profile: RHP/OF Body: 5-6, 140-pounds. Compact Hits: RHH. Wider stance with rhythm in the hands. Small load of the hands with an athletic, toe tap stride. Loose, level swing plane. Two-handed finish. Power: 80 max exit velocity, averaged 76.3 MPH. 206' max distance. Arm: RH. OF-75 mph. Compact arm action from OTT slot. Defense: Controlled footwork, soft hands, quick exchange.
2/26/23
Positional Profile: RHP/OF Body: 5-6, 140-pounds. Compact Delivery: Stretch-only delivery. Taller balance point into a drop and drive move down the mound. Slight crossfire at landing, recoil finish. Arm Action: RH. Moderate arm action from an OTT slot. FB: T71, 70-71 mph. Feel for the zone. T1940, 1732 average rpm. CB: 64-64 mph. Gradual action T2029, 1996 average rpm. SL: 64-65 mph. Tight w/ control to the glove side. T2137, 2098 average rpm.
2/26/23
Positional Profile: RHP/OF Body: 5-6, 140-pounds. Compact Hits: RHH. Wider stance with rhythm in the hands. Small load of the hands with an athletic, toe tap stride. Loose, level swing plane. Two-handed finish. Power: 80 max exit velocity, averaged 76.3 MPH. 206' max distance. Arm: RH. OF-75 mph. Compact arm action from OTT slot. Defense: Controlled footwork, soft hands, quick exchange.
Draft Reports
Contact
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Body: 5-6, 140-pounds. Compact
Delivery: Stretch-only delivery. Taller balance point into a drop and drive move down the mound. Slight crossfire at landing, recoil finish.
Arm Action: RH. Moderate arm action from an OTT slot.
FB: T71, 70-71 mph. Feel for the zone. T1940, 1732 average rpm.
CB: 64-64 mph. Gradual action T2029, 1996 average rpm.
SL: 64-65 mph. Tight w/ control to the glove side. T2137, 2098 average rpm.
Body: 5-6, 140-pounds. Compact
Hits: RHH. Wider stance with rhythm in the hands. Small load of the hands with an athletic, toe tap stride. Loose, level swing plane. Two-handed finish.
Power: 80 max exit velocity, averaged 76.3 MPH. 206' max distance.
Arm: RH. OF-75 mph. Compact arm action from OTT slot.
Defense: Controlled footwork, soft hands, quick exchange.
Body: 5-6, 140-pounds. Compact
Delivery: Stretch-only delivery. Taller balance point into a drop and drive move down the mound. Slight crossfire at landing, recoil finish.
Arm Action: RH. Moderate arm action from an OTT slot.
FB: T71, 70-71 mph. Feel for the zone. T1940, 1732 average rpm.
CB: 64-64 mph. Gradual action T2029, 1996 average rpm.
SL: 64-65 mph. Tight w/ control to the glove side. T2137, 2098 average rpm.
Body: 5-6, 140-pounds. Compact
Hits: RHH. Wider stance with rhythm in the hands. Small load of the hands with an athletic, toe tap stride. Loose, level swing plane. Two-handed finish.
Power: 80 max exit velocity, averaged 76.3 MPH. 206' max distance.
Arm: RH. OF-75 mph. Compact arm action from OTT slot.
Defense: Controlled footwork, soft hands, quick exchange.