The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.97
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
78.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
81.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.8
Home to First
The athlete's fastest home-to-first time in the given event year. Measured from bat-on-ball to foot-on-bag, in seconds (s).
5.39
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.92
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.38
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
8.06
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Positional Profile: 3B/RHP Body: 6-1, 160-pounds. Delivery: Works exclusively out of the stretch position. Works to a mid height balance point with short weight stack onto the back leg. Hand breaks from the glove at the top of the delivery. Works from the middle of the rubber and strides directionally down the center of the mound. Arm Action: RH. Longer arm action, over the top arm slot. FB: T72, 68-71 mph. Over the top action, fills up strikes. T1906, 1780 average rpm. CB: 59-62 mph. Early break with loose spin. T1687, 1615 average rpm. CH: 62-62 mph. Short depth at the bottom of the zone. T1058, 1058 average rpm. ATH: Infinity runner in the 60. .
6/13/23
Body: 6-1, 160-pounds. Hit: RHH. Starts with a neutral stance and slightly crouched posture. Hands get set above shoulder height tight to the body with a tilted barrel angle. Slow loads the weight into the lower half. Simple linear stride working into a firm front leg. Works the hands to the inside par tof the ball. Slight uphill bat path. Developing balance throughout the swing. Power: 79 max exit velocity, averaged 72 mph. 241' max distance. Arm: RH. INF-74 mph. Over the top arm slot with a slightly stiff arm action. Defense: Attacks the ball with direct routes and short and choppy footwork. Fields the ball with a high waist bend and slighly deep into the body with developing glove action. ATH: Infinity runner in the 60. .
Draft Reports
Contact
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Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Positional Profile: 3B/RHP
Body: 6-1, 160-pounds.
Delivery: Works exclusively out of the stretch position. Works to a mid height balance point with short weight stack onto the back leg. Hand breaks from the glove at the top of the delivery. Works from the middle of the rubber and strides directionally down the center of the mound.
Arm Action: RH. Longer arm action, over the top arm slot.
FB: T72, 68-71 mph. Over the top action, fills up strikes. T1906, 1780 average rpm.
CB: 59-62 mph. Early break with loose spin. T1687, 1615 average rpm.
CH: 62-62 mph. Short depth at the bottom of the zone. T1058, 1058 average rpm.
ATH: Infinity runner in the 60. .
Body: 6-1, 160-pounds.
Hit: RHH. Starts with a neutral stance and slightly crouched posture. Hands get set above shoulder height tight to the body with a tilted barrel angle. Slow loads the weight into the lower half. Simple linear stride working into a firm front leg. Works the hands to the inside par tof the ball. Slight uphill bat path. Developing balance throughout the swing.
Power: 79 max exit velocity, averaged 72 mph. 241' max distance.
Arm: RH. INF-74 mph. Over the top arm slot with a slightly stiff arm action.
Defense: Attacks the ball with direct routes and short and choppy footwork. Fields the ball with a high waist bend and slighly deep into the body with developing glove action.
ATH: Infinity runner in the 60. .