The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.64
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
77.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
10.3
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.89
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.58
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
8.64
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
Physical: 6-foot-1, 210 pounds; Full, sturdy build. 8.32 runner in the 60. Offensively: LHH. Even setup, with feet just outside his shoulders; upright bat position. Extended take back of the hands with an up and down stride for timing. Stays behind the ball while showing a strong lower half. Showed a slight lift to the ball with a two handed finish. More line drives than flyballs and groundballs with a peak exit velocity of 84 MPH via Trackman. Consistent gap to gap approach. Defensively: Starts with a low to the ground setup; uses prep step while utilizing a quick first step. Hands are out in front with a clean transfer. Moderate arm circle from a low 3/4 arm slot. INF - 73 MPH. Pitching: Uses an arm side setup while using a side step. Belt high leg drive with shoulders outside the hips. Has a short stride while landing slightly closed. Moderate arm swing while arm stays in line with 2B; standard 3/4 slot. Spins off 3B side with finish. FB: Peak velo of 76 MPH, while sitting 74-75 MPH; arm side run with sink. CB: 57-62 MPH; showed depth. CH: 60-62 MPH; maintains the same plain.
Draft Reports
Contact
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Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Physical: 6-foot-1, 210 pounds; Full, sturdy build. 8.32 runner in the 60.
Offensively: LHH. Even setup, with feet just outside his shoulders; upright bat position. Extended take back of the hands with an up and down stride for timing. Stays behind the ball while showing a strong lower half. Showed a slight lift to the ball with a two handed finish. More line drives than flyballs and groundballs with a peak exit velocity of 84 MPH via Trackman. Consistent gap to gap approach.
Defensively: Starts with a low to the ground setup; uses prep step while utilizing a quick first step. Hands are out in front with a clean transfer. Moderate arm circle from a low 3/4 arm slot. INF - 73 MPH.
Pitching: Uses an arm side setup while using a side step. Belt high leg drive with shoulders outside the hips. Has a short stride while landing slightly closed. Moderate arm swing while arm stays in line with 2B; standard 3/4 slot. Spins off 3B side with finish. FB: Peak velo of 76 MPH, while sitting 74-75 MPH; arm side run with sink. CB: 57-62 MPH; showed depth. CH: 60-62 MPH; maintains the same plain.