A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.82
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
8.01
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
Positional Profile: 1B/LHP Body: 5-11, 180-pounds. Delivery: Stretch only, controlled and consistent tempo, repeats delivery well, consistent release point and landing spot, works from a slight crossfire. Arm Action: LH. Long arm action, high 3/4 slot FB: T77.1, 76-77 mph. Arm-side run, flashed strikes arm-side. T1980, 1864 average rpm. CB: 63-65 mph. Slurve shape, flashed ability to keep it below the zone, flashed good depth. T2066, 1928 average rpm. CH: 71-72 mph. Good depth and arm-side action, shows good intent to keep the pitch at or below the knees. T1631, 1512 average rpm.
10/10/22
Positional Profile: 1B/LHP Body: 5-11, 180-pounds. Hits: LHH. Balanced stance, slightly leaning on back pre-pitch, small foot lift load trigger, hands slightly go back to trigger swing. Slightly uphill swing plane hitting line drives from the LF line to RCF gap. Power: 90 max exit velocity, averaged 79.5 MPH. 297' max distance. Arm: LH. INF-74 mph.Quick release with accurate throws. Defense: Good footwork getting into fielding position, fields the ball with good momentum towards his target, with a clean transfer. Run: 8.00 runner in the 60.
Draft Reports
Contact
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Body: 5-11, 180-pounds.
Delivery: Stretch only, controlled and consistent tempo, repeats delivery well, consistent release point and landing spot, works from a slight crossfire.
Arm Action: LH. Long arm action, high 3/4 slot
FB: T77.1, 76-77 mph. Arm-side run, flashed strikes arm-side. T1980, 1864 average rpm.
CB: 63-65 mph. Slurve shape, flashed ability to keep it below the zone, flashed good depth. T2066, 1928 average rpm.
CH: 71-72 mph. Good depth and arm-side action, shows good intent to keep the pitch at or below the knees. T1631, 1512 average rpm.
Body: 5-11, 180-pounds.
Hits: LHH. Balanced stance, slightly leaning on back pre-pitch, small foot lift load trigger, hands slightly go back to trigger swing. Slightly uphill swing plane hitting line drives from the LF line to RCF gap.
Power: 90 max exit velocity, averaged 79.5 MPH. 297' max distance.
Arm: LH. INF-74 mph.Quick release with accurate throws.
Defense: Good footwork getting into fielding position, fields the ball with good momentum towards his target, with a clean transfer.
Run: 8.00 runner in the 60.