The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.48
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
82.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.3
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.35
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
77.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
74.19
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Wyatt Schottel, Cactus Shadows (AZ), 2024 Positional Profile: LHP/OF Body: 6-3, 165-pounds. Lanky build, room to add strength. Hit: LHH. Upright stance and stays upright through swing. Hands held flat and at ear, neutral feet, short stride. Comes off the ball at contact, lacks extension through contact. Would benefit from more lower half involvement, could help with extension/swing path. Power: 84.2 max exit velocity, averaged 76.7 mph. 204’ max distance. Arm: OF - 82 mph. Longer arm action, gets through the ball well. Good arm strength with more in the tank. Defense: Fields the ball one handed outside the body. Attacks the ball okay, timing to release is average. Consistent with glove work. Run: 7.71 runner in the 60.
Draft Reports
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Wyatt Schottel, Cactus Shadows (AZ), 2024
Positional Profile: LHP/OF
Body: 6-3, 165-pounds. Lanky build, room to add strength.
Hit: LHH. Upright stance and stays upright through swing. Hands held flat and at ear, neutral feet, short stride. Comes off the ball at contact, lacks extension through contact. Would benefit from more lower half involvement, could help with extension/swing path.
Power: 84.2 max exit velocity, averaged 76.7 mph. 204’ max distance.
Arm: OF - 82 mph. Longer arm action, gets through the ball well. Good arm strength with more in the tank.
Defense: Fields the ball one handed outside the body. Attacks the ball okay, timing to release is average. Consistent with glove work.
Run: 7.71 runner in the 60.