The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
6.93
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
81.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.4
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
6.81
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
78.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Arm Slot
Angle of the forearm relative to the ground between maximum external rotation (MER) and ball release (BR). Which can be a powerful player comparison metric, delivered in degrees.
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
Positional Profile: RHP/OF Body: 6-1, 165-pounds. Lean, projectable frame. Delivery: Tall and fall delivery, rhythm and regular effort. Arm Action: RH. Long arm action plays from a 3/4 to high 3/4 slot. FB: T84.3, 79.6-84.3 mph. Flashed sinking action. T2225, 1946 average rpm. CB: 70.1-71.5 mph. Commanded 11/5 action, down in the zone with very high spin rates. Tight action. T2810, 2799 average rpm. CH: 79.2-80.1 mph. Armside sink and movement. T1440, 1431 average rpm.
6/22/21
6-foot-1, 165-pound athletic frame. In the box, the right-handed hitter had an exit velocity of 81 mph. Starts in a wide stance then uses a toe tap for load and an inside-out swing plane. Found some barrels in his round. Opposite field approach. In the outfield, his throws to the bases were maxed out at 81 mph with developing footwork. Showed a high ¾ slot and some accuracy to the base. The athletic recruit showcased his speed with a sub-seven 60 time of 6.93. On the mound, showed a loose arm action and a high ¾ arm angle. Drop-and-drive type pitcher and uses some effort. Showed a consistent balance point. Produced a fastball that came in at 77-79 mph and topped out at 80 mph with running action. Shows tight action on his 11/5 curveball (66-67). His changeup (68-69) shows sinking action.
1/17/21
6-foot, 160-pound slim frame. Solid during batting practice, Mccain had an exit velocity of 86 mph. Starts in an open stance with a big load, then uses a closed stride. Bat speed was some, displayed level swing plane and a back foot finish. Found some barrels through his rounds. Line drive approach. Projectable in the outfield, his throws to the bases were maxed out at 80 mph; showed a natural exchange, and consistent footwork. Showed an-over-the-top slot with a short arm action. In the 60-yard dash, recorded a time of 7.15. On the mound, showed a high ¾ arm angle and consistent arm speed. Tall-and-fall type pitcher and shows some effort. Has tall balance point. a clean finish. Threw his fastball 78-79 mph with a max of 80 mph; showed cutting action and glove side control. Has control around the zone and some action on his 11/5 curveball (67-68). Has fading action and command low in the zone on his changeup (72-73).
6/23/20
6-foot, 155-pound slim frame. In the box, Mccain clocked an exit velocity of 78 mph. Starts in a balanced stance with a smooth load, then uses a controlled stride to start his swing. Has upward swing plane and has level finish. He found some barrels during his rounds. Up the middle approach. Smooth his best position velocity in the outfield was registered at 78 mph; has athletic footwork and a clean exchange. Had an-over-the-top slot and some accuracy to the bag. Performed well in the 60-yard dash, clocking a speedy time of 6.81. Projectable on the mound, uses a quick arm action and a high ¾ arm angle. Uses easy effort in his delivery. Threw his fastball 74-75 mph with a max of 77 mph; showed running action and around the zone command. His curveball (63-64) has arm side command and cutting action.
Draft Reports
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Positional Profile: RHP/OF
Body: 6-1, 165-pounds. Lean, projectable frame.
Delivery: Tall and fall delivery, rhythm and regular effort.
Arm Action: RH. Long arm action plays from a 3/4 to high 3/4 slot.
FB: T84.3, 79.6-84.3 mph. Flashed sinking action. T2225, 1946 average rpm.
CB: 70.1-71.5 mph. Commanded 11/5 action, down in the zone with very high spin rates. Tight action. T2810, 2799 average rpm.
CH: 79.2-80.1 mph. Armside sink and movement. T1440, 1431 average rpm.
6-foot-1, 165-pound athletic frame. In the box, the right-handed hitter had an exit velocity of 81 mph. Starts in a wide stance then uses a toe tap for load and an inside-out swing plane. Found some barrels in his round. Opposite field approach. In the outfield, his throws to the bases were maxed out at 81 mph with developing footwork. Showed a high ¾ slot and some accuracy to the base. The athletic recruit showcased his speed with a sub-seven 60 time of 6.93. On the mound, showed a loose arm action and a high ¾ arm angle. Drop-and-drive type pitcher and uses some effort. Showed a consistent balance point. Produced a fastball that came in at 77-79 mph and topped out at 80 mph with running action. Shows tight action on his 11/5 curveball (66-67). His changeup (68-69) shows sinking action.
6-foot, 160-pound slim frame. Solid during batting practice, Mccain had an exit velocity of 86 mph. Starts in an open stance with a big load, then uses a closed stride. Bat speed was some, displayed level swing plane and a back foot finish. Found some barrels through his rounds. Line drive approach. Projectable in the outfield, his throws to the bases were maxed out at 80 mph; showed a natural exchange, and consistent footwork. Showed an-over-the-top slot with a short arm action. In the 60-yard dash, recorded a time of 7.15. On the mound, showed a high ¾ arm angle and consistent arm speed. Tall-and-fall type pitcher and shows some effort. Has tall balance point. a clean finish. Threw his fastball 78-79 mph with a max of 80 mph; showed cutting action and glove side control. Has control around the zone and some action on his 11/5 curveball (67-68). Has fading action and command low in the zone on his changeup (72-73).
6-foot, 155-pound slim frame. In the box, Mccain clocked an exit velocity of 78 mph. Starts in a balanced stance with a smooth load, then uses a controlled stride to start his swing. Has upward swing plane and has level finish. He found some barrels during his rounds. Up the middle approach. Smooth his best position velocity in the outfield was registered at 78 mph; has athletic footwork and a clean exchange. Had an-over-the-top slot and some accuracy to the bag. Performed well in the 60-yard dash, clocking a speedy time of 6.81. Projectable on the mound, uses a quick arm action and a high ¾ arm angle. Uses easy effort in his delivery. Threw his fastball 74-75 mph with a max of 77 mph; showed running action and around the zone command. His curveball (63-64) has arm side command and cutting action.