The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.54
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
80.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
77.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
13.3
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.43
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
81.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
13.6
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.79
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.07
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.43
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.72
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.44
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
88.11
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
72.15
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Arm Slot
Angle of the forearm relative to the ground between maximum external rotation (MER) and ball release (BR). Which can be a powerful player comparison metric, delivered in degrees.
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
Positional Profile: LHP/1B Body: 6-2, 191-pounds. Strong athletic build. Delivery: Stays tall in his 6’2” frame as he approaches down the mound. Is able to coil a bit into the back side before rotating over a planted lead leg. Arm Action: LH. ¾’s arm slot. A bit long on the draw, but tightens up during torso rotation. Some moderate recoil on the follow-through. FB: T80.5, 79-80 mph. Intriguing fastball profile, sitting just shy of 80 with lower spin rate. Still is able to garner good vertical break on it (18-20in) with a good Rise+ score. Some light arm-side run as well. Could improve command. T1767, 1710 average rpm. CB: 70-72 mph. Repeats arm-slot/speed on the breaking ball. Has high lateral movement for a curveball breaking into right handers. T1992, 1906 average rpm. CH: 72-74 mph. Could improve change-up command, had good ASR. T1224, 1127 average rpm.
10/30/22
Positional Profile: LHP/1B Body: 6-2, 191-pounds. Strong athletic build. Hits: LHH. Tall slightly open stance, hands start high just outside the body. Path worked direct to the ball with a high finish, produced hard hit line drives and fly balls to the pullside. Power: 99 max exit velocity, averaged 88.3 MPH. 374' max distance. Arm: LH. INF-76 mph.Short whippy and accurate arm in the inf, worked through his throws well. Defense: Played light on his feet for size with good movements side to side. Run: 7.44 runner in the 60. Vizual Edge: 60.13 Edge Score
Draft Reports
Contact
Premium Content Area
To unlock contact information, you need to purchase a ScoutPLUS subscription.
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Positional Profile: LHP/1B
Body: 6-2, 191-pounds. Strong athletic build.
Delivery: Stays tall in his 6’2” frame as he approaches down the mound. Is able to coil a bit into the back side before rotating over a planted lead leg.
Arm Action: LH. ¾’s arm slot. A bit long on the draw, but tightens up during torso rotation. Some moderate recoil on the follow-through.
FB: T80.5, 79-80 mph. Intriguing fastball profile, sitting just shy of 80 with lower spin rate. Still is able to garner good vertical break on it (18-20in) with a good Rise+ score. Some light arm-side run as well. Could improve command. T1767, 1710 average rpm.
CB: 70-72 mph. Repeats arm-slot/speed on the breaking ball. Has high lateral movement for a curveball breaking into right handers. T1992, 1906 average rpm.
CH: 72-74 mph. Could improve change-up command, had good ASR. T1224, 1127 average rpm.
Positional Profile: LHP/1B
Body: 6-2, 191-pounds. Strong athletic build.
Hits: LHH. Tall slightly open stance, hands start high just outside the body. Path worked direct to the ball with a high finish, produced hard hit line drives and fly balls to the pullside.
Power: 99 max exit velocity, averaged 88.3 MPH. 374' max distance.
Arm: LH. INF-76 mph.Short whippy and accurate arm in the inf, worked through his throws well.
Defense: Played light on his feet for size with good movements side to side.
Run: 7.44 runner in the 60.
Vizual Edge: 60.13 Edge Score