The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.28
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
1.90 - 2.15
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
80.0
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
86.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
13.5
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.01 - 2.19
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
75.0
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
81.0
Home to First
The athlete's fastest home-to-first time in the given event year. Measured from bat-on-ball to foot-on-bag, in seconds (s).
4.38
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.16 - 2.29
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.73
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
3.94
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.01
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.78
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.04
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Position Profile: C/RHP Body: 5-10, 150-pounds. Wiry, athletic build. Delivery: From the glove side of the rubber, side step, medium leg kick, glides down the mound, lands over a firm front side. Arm Action: RH. Longer arm swing out of a 3/4 arm slot. FB: T81, 80-81 mph. Stays on plane. T2160, 2085 average rpm. CB: 67-69 mph. 11/5 shape, some spin induced break. T2351, 2252 average rpm. CH: 72-73 mph. Arm side fade and drop. T1939, 1882 average rpm.
4/17/23
Position Profile: C/RHP Body: 5-10, 150-pounds. Wiry, athletic build. Hit: RHH. Upright, feet shoulder width apart, hands just above shoulder, bat angle flat, light bat wiggle. Load with hands and backside, medium leg kick and stride, active lower half, rotational top half, short to the baseball, in and out of the zone at times. Power: 86 max exit velocity, averaged 75.1 mph. 274' max distance. Developing power with the ability to lift the baseball. Arm: RH. C-75 mph. INF-81 mph.Medium arm swing out of a 3/4 arm slot. Defense: 2.01-2.19 pop times. Catching: Athletic base, fluid release, firm hands, works through target. Recieves off one knee, works from the ground up. Infield: Prep step, athletic feet, quality range, fluid release, firm hands.
Draft Reports
Contact
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Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Position Profile: C/RHP
Body: 5-10, 150-pounds. Wiry, athletic build.
Delivery: From the glove side of the rubber, side step, medium leg kick, glides down the mound, lands over a firm front side.
Arm Action: RH. Longer arm swing out of a 3/4 arm slot.
FB: T81, 80-81 mph. Stays on plane. T2160, 2085 average rpm.
CB: 67-69 mph. 11/5 shape, some spin induced break. T2351, 2252 average rpm.
CH: 72-73 mph. Arm side fade and drop. T1939, 1882 average rpm.
Position Profile: C/RHP
Body: 5-10, 150-pounds. Wiry, athletic build.
Hit: RHH. Upright, feet shoulder width apart, hands just above shoulder, bat angle flat, light bat wiggle. Load with hands and backside, medium leg kick and stride, active lower half, rotational top half, short to the baseball, in and out of the zone at times.
Power: 86 max exit velocity, averaged 75.1 mph. 274' max distance. Developing power with the ability to lift the baseball.
Arm: RH. C-75 mph. INF-81 mph.Medium arm swing out of a 3/4 arm slot.
Defense: 2.01-2.19 pop times. Catching: Athletic base, fluid release, firm hands, works through target. Recieves off one knee, works from the ground up. Infield: Prep step, athletic feet, quality range, fluid release, firm hands.