The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.54
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
80.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.8
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.41
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
75.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Positional Profile: 3B/RHP Body: 6-2, 180-pounds. Hit: Square stance with body load and knee to knee trigger, flat swing plane, works to stay on and through baseball, ground ball and line drive contact. Power: 85 max exit velocity, averaged 79.5 mph. 252’ max distance. Arm: RH. IF - 75 mph. Defense: Clean arm action, higher fielding position, hands and feet are usable, overall solid fielder at event. Run: 7.41 runner in the 60.
Delivery: Short rocker, uncontrolled leg kick, lands inline with solid finish to plate. Arm Action: RH. Longer one piece arm action, OT slot. FB: T79.8, 76-78 mph. T2038, 1903 average rpm. Straight action on flat plane. CB: 66-68 mph. T2007, 1917 average rpm. 12/6 shape with minimal deception. CH: 73-73 mph. T1178, 1178 average rpm. Avg fading action.
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Positional Profile: 3B/RHP
Body: 6-2, 180-pounds.
Hit: Square stance with body load and knee to knee trigger, flat swing plane, works to stay on and through baseball, ground ball and line drive contact.
Power: 85 max exit velocity, averaged 79.5 mph. 252’ max distance.
Arm: RH. IF - 75 mph.
Defense: Clean arm action, higher fielding position, hands and feet are usable, overall solid fielder at event.
Run: 7.41 runner in the 60.
Delivery: Short rocker, uncontrolled leg kick, lands inline with solid finish to plate.
Arm Action: RH. Longer one piece arm action, OT slot.
FB: T79.8, 76-78 mph. T2038, 1903 average rpm. Straight action on flat plane.
CB: 66-68 mph. T2007, 1917 average rpm. 12/6 shape with minimal deception.
CH: 73-73 mph. T1178, 1178 average rpm. Avg fading action.