The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.36
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
75.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
6-foot-2, 195-pound lanky frame. Projectable on the mound, uses an over-the-top arm angle with a long arm action. Tall-and-fall type pitcher who uses some effort. Displays even shoulders with tall balance point. Lands closed with a falling off finish. Produced a fastball that came in at 77-80 mph with a max of 80 mph; has consistent command and running action. Showed consistent command and gradual action on his 1/7 curveball (66-68).
2/16/20
6-foot-2, 190-pound solid frame. At the plate, the right-handed hitter recorded an exit velocity of 80 mph. Setup included open stance and a toe tap. Has a flat swing plane and has high finish. Line drive approach. In the infield, made throws across the field up to 75 mph; has sure hands and a quick clean exchange. Used a high ¾ slot with quick arm action. During the event, he ran the 60-yard dash in 8.36. On the mound, he has a high ¾ angle with a loose arm action. He is a tall-and-fall type pitcher. Has a tall balance point with even shoulders. Displayed a falling off finish. His fastball was 76-79 mph and topped out at 79 mph; showed tailing action. Threw a some changeup (70-72) that had fading action. Had a 1/7 curveball (66-69).
Draft Reports
Contact
Premium Content Area
To unlock contact information, you need to purchase a ScoutPLUS subscription.
6-foot-2, 195-pound lanky frame. Projectable on the mound, uses an over-the-top arm angle with a long arm action. Tall-and-fall type pitcher who uses some effort. Displays even shoulders with tall balance point. Lands closed with a falling off finish. Produced a fastball that came in at 77-80 mph with a max of 80 mph; has consistent command and running action. Showed consistent command and gradual action on his 1/7 curveball (66-68).
6-foot-2, 190-pound solid frame. At the plate, the right-handed hitter recorded an exit velocity of 80 mph. Setup included open stance and a toe tap. Has a flat swing plane and has high finish. Line drive approach. In the infield, made throws across the field up to 75 mph; has sure hands and a quick clean exchange. Used a high ¾ slot with quick arm action. During the event, he ran the 60-yard dash in 8.36. On the mound, he has a high ¾ angle with a loose arm action. He is a tall-and-fall type pitcher. Has a tall balance point with even shoulders. Displayed a falling off finish. His fastball was 76-79 mph and topped out at 79 mph; showed tailing action. Threw a some changeup (70-72) that had fading action. Had a 1/7 curveball (66-69).