The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.04
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
87.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Physical: Lean and athletic 6-foot, 180-pound with a well put together build. 7.19 runner in the 60-yard dash.
Offensively: RHH. Wide, balanced stance with a slight bend in the knees as the hands showed slight rhythm methodically bouncing on the shoulder with control. Utilized a repeatable lift and replace stride allowing for a short and quick launch through a slightly uphill path into the hitting zone. The hands got on-plane early and often creating hard contact with regularity at the front of the plate. Got long through extension with ability to lift the ball above the belt while peppering the LCF gap during batting practice. Could use all fields with comfortability depending on the quadrant he was pitched into. Recorded a top bat-exit velocity of 92 mph according to Trackman Baseball and showcased the ability to swing it with positive results in game action as well.
Defensively: The primary middle infielder featured advanced actions at shortstop with a quick and decisive first step allowing for positive downhill action angles through the fielding window. Was able to approach the ball with a low center of gravity, getting around the baseball working right to left. Solid catch and throw skills generated a fast pace on the left side of the diamond, the arm worked fluidly through a high ¾ slot. INF - 82 mph
Pitching; RHP - Worked from the stretch only with simple, repeatable actions while getting straight line towards the target with the lower half. The arm played through a high ¾ slot while commanding an 80-82 mph FB during game action. Mixed in a 71-72 mph CH with deception on the release and occasional small arm-side fade.
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Physical: Lean and athletic 6-foot, 180-pound with a well put together build. 7.19 runner in the 60-yard dash.
Offensively: RHH. Wide, balanced stance with a slight bend in the knees as the hands showed slight rhythm methodically bouncing on the shoulder with control. Utilized a repeatable lift and replace stride allowing for a short and quick launch through a slightly uphill path into the hitting zone. The hands got on-plane early and often creating hard contact with regularity at the front of the plate. Got long through extension with ability to lift the ball above the belt while peppering the LCF gap during batting practice. Could use all fields with comfortability depending on the quadrant he was pitched into. Recorded a top bat-exit velocity of 92 mph according to Trackman Baseball and showcased the ability to swing it with positive results in game action as well.
Defensively: The primary middle infielder featured advanced actions at shortstop with a quick and decisive first step allowing for positive downhill action angles through the fielding window. Was able to approach the ball with a low center of gravity, getting around the baseball working right to left. Solid catch and throw skills generated a fast pace on the left side of the diamond, the arm worked fluidly through a high ¾ slot. INF - 82 mph
Pitching; RHP - Worked from the stretch only with simple, repeatable actions while getting straight line towards the target with the lower half. The arm played through a high ¾ slot while commanding an 80-82 mph FB during game action. Mixed in a 71-72 mph CH with deception on the release and occasional small arm-side fade.