The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.11 - 2.25
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
73.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.22
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.06 - 2.40
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
70.0
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
73.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
10.1
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
9.10
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.46 - 2.60
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
59.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Positional Profile: C/1B Body: 5-9, 170-pounds. Strong, compact frame Delivery: Rhythm and tempo throughout, both halves stay in sync. Arm Action: RH. Long, loose, clean. High 3/4 slot. FB: T75.1, 73-75 mph. Arm side run at times. T2346, 2245 average rpm. SL: 63-65 mph. Bigger 2-plane shape, consistently thrown for strikes. T2356, 2269 average rpm.
10/29/22
Positional Profile: C/1B Body: 5-9, 170-pounds. Strong, compact frame Delivery: Rhythm and tempo throughout, both halves stay in sync. Arm Action: RH. Long, loose, clean. High 3/4 slot. FB: T75.1, 73-75 mph. Arm side run at times. T2346, 2245 average rpm. SL: 63-65 mph. Bigger 2-plane shape, consistently thrown for strikes. T2356, 2269 average rpm.
10/29/22
Positional Profile: C/1B Body: 5-9, 170-pounds. Strong, compact frame Hits: LHH. Tall and slightly closed, quick outward stride Drops the hands, flat path through contact. Power: 83 max exit velocity, averaged 72.3 MPH. 236' max distance. Line drive approach Arm: RH. C-70 mph. INF-73 mph.Shorter arm action Defense: 2.20-2.40 pop times. Feet stay in line with his target Run: 8.45 runner in the 60.
10/29/22
Positional Profile: C/1B Body: 5-9, 170-pounds. Strong, compact frame Hits: LHH. Tall and slightly closed, quick outward stride Drops the hands, flat path through contact. Power: 83 max exit velocity, averaged 72.3 MPH. 236' max distance. Line drive approach Arm: RH. C-70 mph. INF-73 mph.Shorter arm action Defense: 2.20-2.40 pop times. Feet stay in line with his target Run: 8.45 runner in the 60.
Draft Reports
Contact
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Body: 5-9, 170-pounds. Strong, compact frame
Delivery: Rhythm and tempo throughout, both halves stay in sync.
Arm Action: RH. Long, loose, clean. High 3/4 slot.
FB: T75.1, 73-75 mph. Arm side run at times. T2346, 2245 average rpm.
SL: 63-65 mph. Bigger 2-plane shape, consistently thrown for strikes. T2356, 2269 average rpm.
Body: 5-9, 170-pounds. Strong, compact frame
Delivery: Rhythm and tempo throughout, both halves stay in sync.
Arm Action: RH. Long, loose, clean. High 3/4 slot.
FB: T75.1, 73-75 mph. Arm side run at times. T2346, 2245 average rpm.
SL: 63-65 mph. Bigger 2-plane shape, consistently thrown for strikes. T2356, 2269 average rpm.
Body: 5-9, 170-pounds. Strong, compact frame
Hits: LHH. Tall and slightly closed, quick outward stride Drops the hands, flat path through contact.
Power: 83 max exit velocity, averaged 72.3 MPH. 236' max distance. Line drive approach
Arm: RH. C-70 mph. INF-73 mph.Shorter arm action
Defense: 2.20-2.40 pop times. Feet stay in line with his target
Run: 8.45 runner in the 60.
Body: 5-9, 170-pounds. Strong, compact frame
Hits: LHH. Tall and slightly closed, quick outward stride Drops the hands, flat path through contact.
Power: 83 max exit velocity, averaged 72.3 MPH. 236' max distance. Line drive approach
Arm: RH. C-70 mph. INF-73 mph.Shorter arm action
Defense: 2.20-2.40 pop times. Feet stay in line with his target
Run: 8.45 runner in the 60.