The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
82.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.20
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
81.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
14.2
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.37
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
79.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Breyden Turnage, Dyersburg High School (TN), 2025 Positional Profile: 1B/RHP Body: 6-8, 250-pounds. XL frame, bigger build. Strong and sturdy. Delivery: Very controlled windup, uses his hands as a timing mechanism before leg lift. Holds back hip well through drive. At front foot plant upper body is almost to release, leaving a ton of velocity and separation on the table. With increased mobility a world of more velo awaits. Arm Action: RH. Simple and easy arm action. FB: T85, 83-85 mph. Gets on hitters due to long arms and strides, may appear flat at present. Better shape and spin rate will increase effectiveness. T1838, 1683 average rpm. CB: 71-71 mph. Curveball shows a more 12-6 shape than the slider, but holds similar spin rate and speed. T1828, 1828 average rpm. SL: 71-73 mph. True sweeper movement with a feel for it in the zone and for strikeouts. Tunnels well with his fastball. T1975, 1895 average rpm. ATH: 7.63 runner in the 60. 2.95 and 5.31 in the 10 and 30 yard splits.
5/28/24
Breyden Turnage, Dyersburg High School (TN), 2025 Positional Profile: 1B/RHP Body: 6-8, 250-pounds. XL frame, bigger build. Strong and sturdy. Hit: RHH. Slightly open stance, active hands with rhythm. Present power from the right side, middle to pull side round of BP, occasional lift in the swing. 70.3 mph bat speed with 14 G's of rotational acceleration. Power: 93 max exit velocity, averaged 76.2 mph. 315' max distance. Arm: RH. INF-82 mph. Longer arm, developing arm strength. Defense: Fields well, developing footwork at 1B. ATH: 7.63 runner in the 60. 2.95 and 5.31 in the 10 and 30 yard splits.
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Positional Profile: 1B/RHP
Body: 6-8, 250-pounds. XL frame, bigger build. Strong and sturdy.
Delivery: Very controlled windup, uses his hands as a timing mechanism before leg lift. Holds back hip well through drive. At front foot plant upper body is almost to release, leaving a ton of velocity and separation on the table. With increased mobility a world of more velo awaits.
Arm Action: RH. Simple and easy arm action.
FB: T85, 83-85 mph. Gets on hitters due to long arms and strides, may appear flat at present. Better shape and spin rate will increase effectiveness. T1838, 1683 average rpm.
CB: 71-71 mph. Curveball shows a more 12-6 shape than the slider, but holds similar spin rate and speed. T1828, 1828 average rpm.
SL: 71-73 mph. True sweeper movement with a feel for it in the zone and for strikeouts. Tunnels well with his fastball. T1975, 1895 average rpm.
ATH: 7.63 runner in the 60. 2.95 and 5.31 in the 10 and 30 yard splits.
Positional Profile: 1B/RHP
Body: 6-8, 250-pounds. XL frame, bigger build. Strong and sturdy.
Hit: RHH. Slightly open stance, active hands with rhythm. Present power from the right side, middle to pull side round of BP, occasional lift in the swing. 70.3 mph bat speed with 14 G's of rotational acceleration.
Power: 93 max exit velocity, averaged 76.2 mph. 315' max distance.
Arm: RH. INF-82 mph. Longer arm, developing arm strength.
Defense: Fields well, developing footwork at 1B.
ATH: 7.63 runner in the 60. 2.95 and 5.31 in the 10 and 30 yard splits.