The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.19
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
85.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.6
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.36
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
84.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.68
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
3.83
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
6.83
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.73
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.02
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.78
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.09
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.25
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
78.48
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
73.12
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Arm Slot
Angle of the forearm relative to the ground between maximum external rotation (MER) and ball release (BR). Which can be a powerful player comparison metric, delivered in degrees.
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
Positional Profile: SS/RHP Body: 5-10, 170-pounds. Short athletic frame with strong lower half, room for added size and strength. Delivery: athletic movements, aggressive leg kick, stays in the legs riding down the slope, displays advanced body control. Arm Action: RH. high ¾’s arm slot, compact and repeatable actions. FB: T84.3, 82-84 mph. Advanced fastball for class, encouraging velocity with decent spin, excellent vertical break. Some tendency to cut it. T2118, 2035 average rpm. CB: 68-68 mph. T2142, 2099 average rpm. SL: 68-77 mph. Mostly vertical break, able to repeat arm slot/intent, decent movement profile, could improve command. T2156, 1872 average rpm. CH: 76-77 mph. Intent matches the fastball, able to properly kill velocity, some promising arm-side fade, would benefit from additional command. T1910, 1812 average rpm.
10/30/22
Positional Profile: SS/RHP Body: 5-10, 170-pounds. Short athletic frame with strong lower half, room for added size and strength. Hits: RHH. Knees start just outside shoulder width with front toe pointed inward, hands start low below the shoulder with bat movement. Quick and direct path, works inside the ball well with good bat speed for age. Power: 91 max exit velocity, averaged 84.2 MPH. 322' max distance. Arm: RH. INF-84 mph.Short over the top arm action produced above avg velo across with accuracy. Defense: Plays low and athletic, works well side to side with confidence in the glove. Run: 7.25 runner in the 60. Vizual Edge: 79.47 Edge Score
6/21/22
Brody James:
Athletic frame at 5’8” 160, above average runner 7.36. Balanced set up at the plate with the hands next to ear, some pre-pitch bat movement. Simple stroke using a toe-tap in load. Flashes solid bat-to-ball skills with a line-drive generating swing. Should have potential to drive well to all fields as the frame adds mass. Clean, athletic movements in the infield. Gets around the ball well with feet. Could benefit from a more quiet glove, but trusts his hands well. Strong arm from infield as well, 84 INF Velo. Demonstrates command of the baseball on the mound. Aggressive movements during delivery, particularly the leg lift. Employs use of both fastball and curveball and can throw both for strikes.
Game Results: 1-1, 1B, 3 BB, SB | 5 batters, 1 H, 1 K
Draft Reports
Contact
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Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Positional Profile: SS/RHP
Body: 5-10, 170-pounds. Short athletic frame with strong lower half, room for added size and strength.
Delivery: athletic movements, aggressive leg kick, stays in the legs riding down the slope, displays advanced body control.
Arm Action: RH. high ¾’s arm slot, compact and repeatable actions.
FB: T84.3, 82-84 mph. Advanced fastball for class, encouraging velocity with decent spin, excellent vertical break. Some tendency to cut it. T2118, 2035 average rpm.
CB: 68-68 mph. T2142, 2099 average rpm.
SL: 68-77 mph. Mostly vertical break, able to repeat arm slot/intent, decent movement profile, could improve command. T2156, 1872 average rpm.
CH: 76-77 mph. Intent matches the fastball, able to properly kill velocity, some promising arm-side fade, would benefit from additional command. T1910, 1812 average rpm.
Positional Profile: SS/RHP
Body: 5-10, 170-pounds. Short athletic frame with strong lower half, room for added size and strength.
Hits: RHH. Knees start just outside shoulder width with front toe pointed inward, hands start low below the shoulder with bat movement. Quick and direct path, works inside the ball well with good bat speed for age.
Power: 91 max exit velocity, averaged 84.2 MPH. 322' max distance.
Arm: RH. INF-84 mph.Short over the top arm action produced above avg velo across with accuracy.
Defense: Plays low and athletic, works well side to side with confidence in the glove.
Run: 7.25 runner in the 60.
Vizual Edge: 79.47 Edge Score
Brody James:
Athletic frame at 5’8” 160, above average runner 7.36. Balanced set up at the plate with the hands next to ear, some pre-pitch bat movement. Simple stroke using a toe-tap in load. Flashes solid bat-to-ball skills with a line-drive generating swing. Should have potential to drive well to all fields as the frame adds mass. Clean, athletic movements in the infield. Gets around the ball well with feet. Could benefit from a more quiet glove, but trusts his hands well. Strong arm from infield as well, 84 INF Velo. Demonstrates command of the baseball on the mound. Aggressive movements during delivery, particularly the leg lift. Employs use of both fastball and curveball and can throw both for strikes.
Game Results: 1-1, 1B, 3 BB, SB | 5 batters, 1 H, 1 K