The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
1.97 - 2.09
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
76.0
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.12 - 2.34
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
60.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.58
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.55 - 2.55
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
58.0
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
63.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.80
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.17
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.51
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Arm Slot
Angle of the forearm relative to the ground between maximum external rotation (MER) and ball release (BR). Which can be a powerful player comparison metric, delivered in degrees.
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
Positional ProfileC/RHP Maturing body and developing skill set, strength will help develop power, bat speed, and arm strength. Body: 5-8, 140-pounds. Developing strength Delivery: Moderate arm stroke coming through a high-3/4 slot. Arm Action: . FB: T73.3, 69-72 mph. Stays on plane. T2027, 1879 average rpm. CB: 62-65 mph. Rolling action with 1/7 shape. T1687, 1582 average rpm. CH: 68-69 mph. Stays on plane. T1901, 1885 average rpm.
8/08/22
Positional ProfileC/RHP Maturing body and developing skill set, strength will help develop power, bat speed, and arm strength. Body: 5-8, 140-pounds. Developing strength Delivery: Moderate arm stroke coming through a high-3/4 slot. Arm Action: . FB: T73.3, 69-72 mph. Stays on plane. T2027, 1879 average rpm. CB: 62-65 mph. Rolling action with 1/7 shape. T1687, 1582 average rpm. CH: 68-69 mph. Stays on plane. T1901, 1885 average rpm.
8/08/22
Positional Profile: C/RHP Maturing body and developing skill set, strength will help develop power, bat speed, and arm strength. Body: 5-8, 140-pounds. Developing strength Hits: RHH. Upright, slightly open, high back elbow, bat flat on shoulder, small toe tap back to even. Slight uphill with some length, pull approach. Power: 75 max exit velocity, averaged 63.5 MPH. 238' max distance. Developing power. Arm: RH. C-60 mph. Short arm stroke coming through a high-3/4 slot. Defense: 2.12-2.34 pop times. Deliberate footwork to throw, quick with block and retrieve, utilizes one knee and regular stance, developing wrist and arm strength. Run: 8.36 runner in the 60.
8/08/22
Positional Profile: C/RHP Maturing body and developing skill set, strength will help develop power, bat speed, and arm strength. Body: 5-8, 140-pounds. Developing strength Hits: RHH. Upright, slightly open, high back elbow, bat flat on shoulder, small toe tap back to even. Slight uphill with some length, pull approach. Power: 75 max exit velocity, averaged 63.5 MPH. 238' max distance. Developing power. Arm: RH. C-60 mph. Short arm stroke coming through a high-3/4 slot. Defense: 2.12-2.34 pop times. Deliberate footwork to throw, quick with block and retrieve, utilizes one knee and regular stance, developing wrist and arm strength. Run: 8.36 runner in the 60.
Draft Reports
Contact
Premium Content Area
To unlock contact information, you need to purchase a ScoutPLUS subscription.
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Body: 5-8, 140-pounds. Developing strength
Delivery: Moderate arm stroke coming through a high-3/4 slot.
Arm Action: .
FB: T73.3, 69-72 mph. Stays on plane. T2027, 1879 average rpm.
CB: 62-65 mph. Rolling action with 1/7 shape. T1687, 1582 average rpm.
CH: 68-69 mph. Stays on plane. T1901, 1885 average rpm.
Body: 5-8, 140-pounds. Developing strength
Delivery: Moderate arm stroke coming through a high-3/4 slot.
Arm Action: .
FB: T73.3, 69-72 mph. Stays on plane. T2027, 1879 average rpm.
CB: 62-65 mph. Rolling action with 1/7 shape. T1687, 1582 average rpm.
CH: 68-69 mph. Stays on plane. T1901, 1885 average rpm.
Body: 5-8, 140-pounds. Developing strength
Hits: RHH. Upright, slightly open, high back elbow, bat flat on shoulder, small toe tap back to even. Slight uphill with some length, pull approach.
Power: 75 max exit velocity, averaged 63.5 MPH. 238' max distance. Developing power.
Arm: RH. C-60 mph. Short arm stroke coming through a high-3/4 slot.
Defense: 2.12-2.34 pop times. Deliberate footwork to throw, quick with block and retrieve, utilizes one knee and regular stance, developing wrist and arm strength.
Run: 8.36 runner in the 60.
Body: 5-8, 140-pounds. Developing strength
Hits: RHH. Upright, slightly open, high back elbow, bat flat on shoulder, small toe tap back to even. Slight uphill with some length, pull approach.
Power: 75 max exit velocity, averaged 63.5 MPH. 238' max distance. Developing power.
Arm: RH. C-60 mph. Short arm stroke coming through a high-3/4 slot.
Defense: 2.12-2.34 pop times. Deliberate footwork to throw, quick with block and retrieve, utilizes one knee and regular stance, developing wrist and arm strength.
Run: 8.36 runner in the 60.