A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
3/4/17- 6-foot-4, 190-pound right-handed hitting 2-way player. Controlled tempo on mound, gathers well over rubber, with compact arm action and slight hook on backside. Fastball is delivered on steep downhill plane at 79-81 mph. 11/5 breaking ball has solid shape and depth and Aamold has feel for zone. Changeup, thrown with stiff wrist, has flat action to plate. 4.95 home-to-first time. Open stance, good weight transfer, some length with arm bar, flashes pop in bat, spray contact to all fields, 81 mph exit velocity. Good hands and feet in field, above avg. arm, accurate to bag, 81 mph arm across infield.
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3/4/17- 6-foot-4, 190-pound right-handed hitting 2-way player. Controlled tempo on mound, gathers well over rubber, with compact arm action and slight hook on backside. Fastball is delivered on steep downhill plane at 79-81 mph. 11/5 breaking ball has solid shape and depth and Aamold has feel for zone. Changeup, thrown with stiff wrist, has flat action to plate. 4.95 home-to-first time. Open stance, good weight transfer, some length with arm bar, flashes pop in bat, spray contact to all fields, 81 mph exit velocity. Good hands and feet in field, above avg. arm, accurate to bag, 81 mph arm across infield.