The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.33
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
83.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Sinker
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Sinker
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Sinker
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Sinker
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Sinker
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Sinker
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Arm Slot
Angle of the forearm relative to the ground between maximum external rotation (MER) and ball release (BR). Which can be a powerful player comparison metric, delivered in degrees.
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
Positional Profile: RHP, Ranked #39 in the Nebraska 2022 Rankings Body: 6-foot-4, 175-pounds.
Delivery: Athletic repeatable actions, works directionally down the mound with clean frontside and inline finish. Repeats well. Arm Action: Right. H3/4, long and loose arm action. Ball jumps out of hand. FB: T84, 82-84 mph. Downhill plane, run action. CB: 68-71 mph. 11/5 shape with depth, gradual break. CH: 73-75 mph.
8/08/20
Positional Profile: SS Body: 6-foot-4, 165-pounds. Tall, room to add muscle Defense: athletic actions to baseball, sometimes let ball get too deep, good quick release Arm: Right. INF - 83 mph. high 3/4 release, strong, accurate arm Hit: Right. square setup, small leg kick slight uphill bat path, good contact Power: 82 mph exit velocity from the tee. middle/pull approach Run: 7.33 runner in the 60.
Delivery: tall, good rhythm, low effort Arm Action: Right. high 3/4 arm slot, slightly across body FB: T84, 81-84 mph. firm, decent armside run CB: 70-71 mph. gradual 11/5 break CH: 73-74 mph. armside run, okay feel
Draft Reports
Contact
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Positional Profile: RHP, Ranked #39 in the Nebraska 2022 Rankings
Body: 6-foot-4, 175-pounds.
Delivery: Athletic repeatable actions, works directionally down the mound with clean frontside and inline finish. Repeats well.
Arm Action: Right. H3/4, long and loose arm action. Ball jumps out of hand.
FB: T84, 82-84 mph. Downhill plane, run action.
CB: 68-71 mph. 11/5 shape with depth, gradual break.
CH: 73-75 mph.
Positional Profile: SS
Body: 6-foot-4, 165-pounds. Tall, room to add muscle
Defense: athletic actions to baseball, sometimes let ball get too deep, good quick release
Arm: Right. INF - 83 mph. high 3/4 release, strong, accurate arm
Hit: Right. square setup, small leg kick slight uphill bat path, good contact
Power: 82 mph exit velocity from the tee. middle/pull approach
Run: 7.33 runner in the 60.
Delivery: tall, good rhythm, low effort
Arm Action: Right. high 3/4 arm slot, slightly across body
FB: T84, 81-84 mph. firm, decent armside run
CB: 70-71 mph. gradual 11/5 break
CH: 73-74 mph. armside run, okay feel