The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.00
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
81.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.4
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.47
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
72.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.2
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.10
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
67.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Strong and athletic build at 5-foot-11, 180-pounds. Ran the 60 yard dash in 7.00 seconds, top exit velocity recorded at 87 MPH. At the plate, wider stance and slightly open. Gradual, outward leg kick, early weight transfer. Creates rhythm with his hands pre-pitch. Turns the barrel with quick hands. Showed off some gap-to-gap potential. In the outfield, was controlled to the ball before delivering accurate throws. Top velo of 81 MPH on throws. On the mound, starts in an offset position on the third base side of the rubber. High leg kick, keeps both halves in sync. Even shoulders, stride direction stays in line. In the stretch, starts preset with his feet closed. FB with some run at 83-84 MPH. SL with late tilt at 74-75 MPH. CH with serious depth at 77-78 MPH.
Draft Reports
Contact
Premium Content Area
To unlock contact information, you need to purchase a ScoutPLUS subscription.
Strong and athletic build at 5-foot-11, 180-pounds. Ran the 60 yard dash in 7.00 seconds, top exit velocity recorded at 87 MPH. At the plate, wider stance and slightly open. Gradual, outward leg kick, early weight transfer. Creates rhythm with his hands pre-pitch. Turns the barrel with quick hands. Showed off some gap-to-gap potential. In the outfield, was controlled to the ball before delivering accurate throws. Top velo of 81 MPH on throws. On the mound, starts in an offset position on the third base side of the rubber. High leg kick, keeps both halves in sync. Even shoulders, stride direction stays in line. In the stretch, starts preset with his feet closed. FB with some run at 83-84 MPH. SL with late tilt at 74-75 MPH. CH with serious depth at 77-78 MPH.