A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Physical: Tall, projectable 6-foot-1, 170-pound pitcher’s frame with RTF.
Pitching: RHP. Begins off the far left side of the rubber; some raw parts to the delivery. Late tempo down the mound from a H ¾ slot; longer arm-action. FB sat 76-78MPH with heavy run (23 inch HM) and mixed developing/shorter 68-70MPH SL. Killed 65-67MPH CH has a chance at 1527AVG rpms.
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Physical: Tall, projectable 6-foot-1, 170-pound pitcher’s frame with RTF.
Pitching: RHP. Begins off the far left side of the rubber; some raw parts to the delivery. Late tempo down the mound from a H ¾ slot; longer arm-action. FB sat 76-78MPH with heavy run (23 inch HM) and mixed developing/shorter 68-70MPH SL. Killed 65-67MPH CH has a chance at 1527AVG rpms.