The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.77
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.28 - 2.35
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
69.0
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
92.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.3
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.77
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.75
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.17
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.62
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Physical: 6-foot-0, 155 pounds; Athletic, lean build. 8.16 runner in the 60. Offensively: RHH. Even setup, with feet just outside his shoulders; upright bat position. Short take back with the hands with a knee knock leg kick for timing. Slides weight forward pre-contact. while showing an average effort from the legs. Showed a direct swing path with a a high finish. More line drives than flyballs and groundballs with a peak exit velocity of 80 MPH via Trackman Defensively: Starts with a balanced setup; uses prep step while showing active feet. Hands are soft with a clean transfer. Moderate arm circle from a standard 3/4 arm slot.  INF - 82 MPH. Sound actions Pitching: Uses a center rubber setup, while utilizing a side step in the windup. Has a belt high leg lift while his shoulder stays directly over top of the hips. Has a long arm action that stays in line with second base, throws from an over the top motion, while spinning off to the first base side of the mound with his finish. FB: Peak velo of 81 MPH, while sitting 79 - 81 MPH SL: 68 - 70 MPH
Draft Reports
Contact
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Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (LH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Physical: 6-foot-0, 155 pounds; Athletic, lean build. 8.16 runner in the 60.
Offensively: RHH. Even setup, with feet just outside his shoulders; upright bat position. Short take back with the hands with a knee knock leg kick for timing. Slides weight forward pre-contact. while showing an average effort from the legs. Showed a direct swing path with a a high finish. More line drives than flyballs and groundballs with a peak exit velocity of 80 MPH via Trackman
Defensively: Starts with a balanced setup; uses prep step while showing active feet. Hands are soft with a clean transfer. Moderate arm circle from a standard 3/4 arm slot.  INF - 82 MPH. Sound actions
Pitching: Uses a center rubber setup, while utilizing a side step in the windup. Has a belt high leg lift while his shoulder stays directly over top of the hips. Has a long arm action that stays in line with second base, throws from an over the top motion, while spinning off to the first base side of the mound with his finish. FB: Peak velo of 81 MPH, while sitting 79 - 81 MPH SL: 68 - 70 MPH