The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.39
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.08 - 2.23
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
73.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.69
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.19 - 2.28
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
66.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.3
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.00
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.39 - 2.52
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
63.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
10.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.28
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.32 - 2.68
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
63.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Physical: 5-10, 160 pounds; Proportional, slight build. 7.62 runner in the 60. Offensively: RHH. Even setup, with feet just outside his shoulders; upright bat position. Short take back with the hands with an up and down stride for timing. Stays behind the ball while showing an average effort from the legs. Showed a compact swing path with a two handed finish. More flyballs than line drives and groundballs with a peak exit velocity of 84 MPH via Trackman. Defensively: Starts with a balanced setup; utilizing a traditional primary position while staying low during receiving. Hands are soft while staying low during transfer. Short take back from a high/over the top arm slot. 2.09-2.23 pop times. C - 72 MPH.
3/09/23
Physical: 5-foot-10, 160 pounds; Proportional, slight build. 4.76 runner in the 30yd dash. Offensively: RHH. Even setup, with feet just outside his shoulders; flat bat to start. Loads straight back with a heel lift for timing. Stays behind the ball while showing an average effort from the legs. Showed a flat swing path with a late one hand finish. More line drives than flyballs and groundballs with a peak exit velocity of 88 MPH via Trackman. Defensively: Starts with a compact setup; utilizing a one knee approach while staying low during receiving. Hands are soft while staying low during transfer. Short take back from a high/over the top arm slot. C - 72 MPH.
3/08/23
Physical: 5-foot-10, 160 pounds; Slender, lean build. 1.81 10yd sprint. Offensively: RHH. Even setup, with feet just outside his shoulders; bat positioned at a 45 degree angle. Short take back with the hands with an up and down stride for timing. Stays behind the ball while showing an average effort from the legs. Showed a direct swing path with a late one hand finish. More line drives than flyballs and groundballs with a peak exit velocity of 87 MPH via Trackman. Defensively: Starts with a balanced setup; utilizing a traditional primary position while staying low during receiving. Hands are soft while staying low during transfer. Short take back from a high 3/4 arm slot. C - 71 MPH.
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Physical: 5-10, 160 pounds; Proportional, slight build. 7.62 runner in the 60.
Offensively: RHH. Even setup, with feet just outside his shoulders; upright bat position. Short take back with the hands with an up and down stride for timing. Stays behind the ball while showing an average effort from the legs. Showed a compact swing path with a two handed finish. More flyballs than line drives and groundballs with a peak exit velocity of 84 MPH via Trackman.
Defensively: Starts with a balanced setup; utilizing a traditional primary position while staying low during receiving. Hands are soft while staying low during transfer. Short take back from a high/over the top arm slot. 2.09-2.23 pop times. C - 72 MPH.
Physical: 5-foot-10, 160 pounds; Proportional, slight build. 4.76 runner in the 30yd dash.
Offensively: RHH. Even setup, with feet just outside his shoulders; flat bat to start. Loads straight back with a heel lift for timing. Stays behind the ball while showing an average effort from the legs. Showed a flat swing path with a late one hand finish. More line drives than flyballs and groundballs with a peak exit velocity of 88 MPH via Trackman.
Defensively: Starts with a compact setup; utilizing a one knee approach while staying low during receiving. Hands are soft while staying low during transfer. Short take back from a high/over the top arm slot. C - 72 MPH.
Physical: 5-foot-10, 160 pounds; Slender, lean build. 1.81 10yd sprint.
Offensively: RHH. Even setup, with feet just outside his shoulders; bat positioned at a 45 degree angle. Short take back with the hands with an up and down stride for timing. Stays behind the ball while showing an average effort from the legs. Showed a direct swing path with a late one hand finish. More line drives than flyballs and groundballs with a peak exit velocity of 87 MPH via Trackman.
Defensively: Starts with a balanced setup; utilizing a traditional primary position while staying low during receiving. Hands are soft while staying low during transfer. Short take back from a high 3/4 arm slot. C - 71 MPH.