A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Physical: 6-foot-2, 130 pounds; tall, lean wiry build. 7.73 runner in the 60. Pitching: Long loose limbs, high leg kick in a repeatable rhythmic delivery, slight hesitation before working downhill & finishing on-line to plate. Moderate length arm action, standard 3/4 arm slot. FB: Peak velo of 77 MPH, while sitting 73-77 MPH. Some arm side movement on FB. CB: 64-67 MPH. Some short break, will continue to develop as he finds consistent spin axis.
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Physical: 6-foot-2, 130 pounds; tall, lean wiry build. 7.73 runner in the 60.
Pitching: Long loose limbs, high leg kick in a repeatable rhythmic delivery, slight hesitation before working downhill & finishing on-line to plate. Moderate length arm action, standard 3/4 arm slot. FB: Peak velo of 77 MPH, while sitting 73-77 MPH. Some arm side movement on FB. CB: 64-67 MPH. Some short break, will continue to develop as he finds consistent spin axis.