The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.83
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
76.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
10.8
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.78
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
79.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
10.5
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.00
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
61.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Physical: 6-foot-2, 195 pounds; Long, slender build. 7.83 runner in the 60. Offensively: RHH. Open setup, with feet just outside his shoulders; bat positioned at a 45 degree angle. Short take back with the hands with an up and down stride for timing. Stays behind the ball while showing a strong lower half. Showed a slight lift to the ball with a two handed finish. More line drives than flyballs and groundballs with a peak exit velocity of 84 MPH via Trackman. Defensively: Starts with a low to the ground setup; uses prep hop while choppy. Hands are underneath the body with a delay in transfer. Long arm swing from a high/over the top arm slot. INF - 76 MPH. Pitching: Mirando uses a glove side setup while using a side step. Mid chest leg drive with shoulders above the hips. Has a moderate stride landing inline with the plate. Long arm swing while effortless with fluidity, while working through a high/over the top slot. Spins off 1B side with finish. FB: Peak velo of 80 MPH, while sitting 77-78 MPH; arm side run. SL: 63-65 MPH; 2-tier break. OTHER: SPL 67-69 MPH; late drop.
3/28/21
Physical: High waisted 6-foot-2, 180 lb frame
Pitching: Works with good pace; builds momentum with side step into a high leg lift before gliding out in line to a repeatabel release and follow through; Fluid arm swing working up through a high 3/4 release. FB: Works down hill with heavy arm side run up to 17". CH: Tunnels the FB with 8-10 MPH speed differential. CB: High spin with 11-5 shape flashing depth.
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Physical: 6-foot-2, 195 pounds; Long, slender build. 7.83 runner in the 60.
Offensively: RHH. Open setup, with feet just outside his shoulders; bat positioned at a 45 degree angle. Short take back with the hands with an up and down stride for timing. Stays behind the ball while showing a strong lower half. Showed a slight lift to the ball with a two handed finish. More line drives than flyballs and groundballs with a peak exit velocity of 84 MPH via Trackman.
Defensively: Starts with a low to the ground setup; uses prep hop while choppy. Hands are underneath the body with a delay in transfer. Long arm swing from a high/over the top arm slot. INF - 76 MPH.
Pitching: Mirando uses a glove side setup while using a side step. Mid chest leg drive with shoulders above the hips. Has a moderate stride landing inline with the plate. Long arm swing while effortless with fluidity, while working through a high/over the top slot. Spins off 1B side with finish. FB: Peak velo of 80 MPH, while sitting 77-78 MPH; arm side run. SL: 63-65 MPH; 2-tier break. OTHER: SPL 67-69 MPH; late drop.
Physical: High waisted 6-foot-2, 180 lb frame
Pitching: Works with good pace; builds momentum with side step into a high leg lift before gliding out in line to a repeatabel release and follow through; Fluid arm swing working up through a high 3/4 release. FB: Works down hill with heavy arm side run up to 17". CH: Tunnels the FB with 8-10 MPH speed differential. CB: High spin with 11-5 shape flashing depth.