A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Physical: 6-foot-2, 170 pounds; long, lean frame. Pitching: Works from the stretch, long & loose limbs; up-tempo knee to chest leg lift with an even stride & open toe foot strike; downhill finish to 3rd base side. Long fluid arm action, a lot of whip in arm with standard 3/4 arm slot. FB: Peak velo of 78 MPH, while sitting 73-75 MPH. Gets good arm side movement on FB. CB: 58-61 MPH. Slider type rotation & movement, a lot of sweeping movement. CH: 64-66 MPH. Good fading movement & vertical separation from FB.
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Physical: 6-foot-2, 170 pounds; long, lean frame.
Pitching: Works from the stretch, long & loose limbs; up-tempo knee to chest leg lift with an even stride & open toe foot strike; downhill finish to 3rd base side. Long fluid arm action, a lot of whip in arm with standard 3/4 arm slot. FB: Peak velo of 78 MPH, while sitting 73-75 MPH. Gets good arm side movement on FB. CB: 58-61 MPH. Slider type rotation & movement, a lot of sweeping movement. CH: 64-66 MPH. Good fading movement & vertical separation from FB.