A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Physical: 5-foot-8, 200 pounds; Sturdy, full build. Pitching: Uses a glove side setup while using an angled drop step. Belt high leg drive with shoulders outside the hips. Has a short stride while landing slightly open. Moderate arm swing while arm stays in line with 2B; standard 3/4 slot. Square to the plate with finish. FB: Peak velo of 73 MPH, while sitting 70-72 MPH; commands both sides. CB: 64-67 MPH; early action. CH: 66-68 MPH; maintains same plain.
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Contact
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Physical: 5-foot-8, 200 pounds; Sturdy, full build.
Pitching: Uses a glove side setup while using an angled drop step. Belt high leg drive with shoulders outside the hips. Has a short stride while landing slightly open. Moderate arm swing while arm stays in line with 2B; standard 3/4 slot. Square to the plate with finish. FB: Peak velo of 73 MPH, while sitting 70-72 MPH; commands both sides. CB: 64-67 MPH; early action. CH: 66-68 MPH; maintains same plain.