A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.72
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.07
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
Positional Profile: OF/2B Body: 6-1, 160-pounds. Delivery: Slight drop and drive delivery, consistent release point and landing spot, works straight down the mound with slight fall off to 1B at times, repeats delivery well. Arm Action: RH. Short arm action, high 3/4 slot FB: T79, 76-78 mph. Flashed some arm-side run, strikes at times to arm-side. T2001, 1686 average rpm. CB: 63-72 mph. Slurve shape, flashed ability to land it for strikes glove-side T2009, 1839 average rpm. SL: 71-72 mph. T1811, 1769 average rpm. CH: 71-72 mph. Flashed arm-side action, flashed ability to land in the zone glove-side. T1745, 1626 average rpm.
10/10/22
Positional Profile: OF/2B Body: 6-1, 160-pounds. Hits: RHH. Balanced stance, leg kick load trigger, brings hands down with a slight barrel tilt to trigger swing. Uphill swing plane hitting primarily flyballs to centerfield. Power: 87 max exit velocity, averaged 80.7 MPH. 307' max distance. Arm: RH. INF-73 mph.OF-80 mph. Long arm action, good carry on throws in the infield and outfield with some accurate throws. Defense: Good footwork getting into fielding position, fields the ball good momentum towards his target at times, clean transfer to release. Run: 7.07 runner in the 60.
Draft Reports
Contact
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Body: 6-1, 160-pounds.
Delivery: Slight drop and drive delivery, consistent release point and landing spot, works straight down the mound with slight fall off to 1B at times, repeats delivery well.
Arm Action: RH. Short arm action, high 3/4 slot
FB: T79, 76-78 mph. Flashed some arm-side run, strikes at times to arm-side. T2001, 1686 average rpm.
CB: 63-72 mph. Slurve shape, flashed ability to land it for strikes glove-side T2009, 1839 average rpm.
SL: 71-72 mph. T1811, 1769 average rpm.
CH: 71-72 mph. Flashed arm-side action, flashed ability to land in the zone glove-side. T1745, 1626 average rpm.
Body: 6-1, 160-pounds.
Hits: RHH. Balanced stance, leg kick load trigger, brings hands down with a slight barrel tilt to trigger swing. Uphill swing plane hitting primarily flyballs to centerfield.
Power: 87 max exit velocity, averaged 80.7 MPH. 307' max distance.
Arm: RH. INF-73 mph.OF-80 mph. Long arm action, good carry on throws in the infield and outfield with some accurate throws.
Defense: Good footwork getting into fielding position, fields the ball good momentum towards his target at times, clean transfer to release.
Run: 7.07 runner in the 60.