A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Neill has an excellent mound presence and feel for all three of his pitches. He got down the mound well and had the right direction towards home plate, helping him throw consistent strikes. Jack tends to miss high on occasion, but that should clean that up fine with strength and body control growth through his development. He ranged 81-83 on his fastball and topped out at 83 on the day. He throws a good curveball/slider combo with different shapes and velocities at 72-73 and 73-75. Jack has a short and quick arm path and, with strength, should gain speed quickly.
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Neill has an excellent mound presence and feel for all three of his pitches. He got down the mound well and had the right direction towards home plate, helping him throw consistent strikes. Jack tends to miss high on occasion, but that should clean that up fine with strength and body control growth through his development. He ranged 81-83 on his fastball and topped out at 83 on the day. He throws a good curveball/slider combo with different shapes and velocities at 72-73 and 73-75. Jack has a short and quick arm path and, with strength, should gain speed quickly.