The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.65
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Bronson Corpus: RHP/3B, (2026) Walton Verona High School, KY. 6-foot-1, 205-pound. (74.2 mph bat speed average). (22.9 mph hand speed average). Begins in a balanced athletic stance with a quick load, then uses a small leg kick. Had quick bat speed, simple upward swing plane and high finish. Clocked a 60 time of 7.65 at the event. Solid on the mound, showing some arm speed he had a high ¾ arm angle with a quick arm action. Drop-and-drive type pitcher who shows some effort. Showed a strong balance point. Has slight running action. (Max spin 2143; Avg 2084). Threw a 10/4 slider with tight action. (Max spin 2142; Avg 2091).
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Bronson Corpus: RHP/3B, (2026) Walton Verona High School, KY. 6-foot-1, 205-pound. (74.2 mph bat speed average). (22.9 mph hand speed average). Begins in a balanced athletic stance with a quick load, then uses a small leg kick. Had quick bat speed, simple upward swing plane and high finish. Clocked a 60 time of 7.65 at the event. Solid on the mound, showing some arm speed he had a high ¾ arm angle with a quick arm action. Drop-and-drive type pitcher who shows some effort. Showed a strong balance point. Has slight running action. (Max spin 2143; Avg 2084). Threw a 10/4 slider with tight action. (Max spin 2142; Avg 2091).