The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.05
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
86.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.1
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.14
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
82.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Physical- Lean, athletic, 5-foot-11, 160lbs frame. 7.05 runner in the 60.
Offensively- Starts upright with an even base and his bat resting on his back shoulder. Brings his hands down on load along with a moderate leg kick for timing. Short hands to the ball with a flat bat path to and through the point of contact. Finishes high with two hands, 85 MPH max exit velo.
Defensively- Athletic actions with clean, fluid footwork on approach. Attacks the ball downhill and plays well on the move. Shows the glove early and gets it out in front, fielding the ball in the middle of the body and funneling into the stomach. Uses a shuffle to set his feet before using a moderate arm swing with a high ¾ arm slot, 84 MPH arm strength from the IF.
9/26/20
Physical: 5-foot-11, 145 pounds; lean, athletic build. 7.14 runner in the 60. Offensively: LHH. Upright, balanced stance; hands load down along with a high leg kick. Aggressive with flat barrel path to the point of contact finishing on a slightly uphill plane. Consistent hard pull side contact; peak Trackman exit velocity of 83 MPH. Defensively: Starts upright and uses controlled footwork on approach; Fields the ball in the middle of his body and funnels the ball into his stomach. Smooth hands, clean transfer; Medium arm swing with a high 3/4 arm slot. INF - 82 MPH.
Draft Reports
Contact
Premium Content Area
To unlock contact information, you need to purchase a ScoutPLUS subscription.
Physical- Lean, athletic, 5-foot-11, 160lbs frame. 7.05 runner in the 60.
Offensively- Starts upright with an even base and his bat resting on his back shoulder. Brings his hands down on load along with a moderate leg kick for timing. Short hands to the ball with a flat bat path to and through the point of contact. Finishes high with two hands, 85 MPH max exit velo.
Defensively- Athletic actions with clean, fluid footwork on approach. Attacks the ball downhill and plays well on the move. Shows the glove early and gets it out in front, fielding the ball in the middle of the body and funneling into the stomach. Uses a shuffle to set his feet before using a moderate arm swing with a high ¾ arm slot, 84 MPH arm strength from the IF.
Physical: 5-foot-11, 145 pounds; lean, athletic build. 7.14 runner in the 60.
Offensively: LHH. Upright, balanced stance; hands load down along with a high leg kick. Aggressive with flat barrel path to the point of contact finishing on a slightly uphill plane. Consistent hard pull side contact; peak Trackman exit velocity of 83 MPH.
Defensively: Starts upright and uses controlled footwork on approach; Fields the ball in the middle of his body and funnels the ball into his stomach. Smooth hands, clean transfer; Medium arm swing with a high 3/4 arm slot. INF - 82 MPH.