The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.19
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
78.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.1
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.64
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
71.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
7.9
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.74
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
66.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
65.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Positional Profile: RHP/3B. Foot speed and build project him to stay in the corner infield position. Body: 5-foot-10, 145 pounds. Lean, wiry build. Projects to add significant size and strength over the coming years Defense: Showcases raw fielding mechanic. Relies on his athleticism throughout the fielding process. Improved footwork should allow him to maintain smoothness through the ball. Arm: 66 mph. High 3/4 arm slot. Showed his ability to change slots when needed. Had some carry on throws. Hit: Slightly widened base. Shoulder high hand rhythm. Sinks into back side load. Weight transfer to front foot prior to impact. Slight downhill attack angle to the ball. Has the ability to spray the ball to all fields. Stays in his legs well throughout his swings. Power: 85 mph via TrackMan Run: 7.74, Laser Timed.
Delivery: Starts mid rubber. Clean, efficient delivery. Drop and drive type. On line stride. Repeats well. Tends to fall towards glove side after release. Arm Action: Long, loose arm action. Repeats well. High 3/4 arm slot. FB: 75 mph max. 68-75 mph. Avg. Spin Rate - rpm. Some downhill action. Lives around the zone. CB: 58-59 mph. Avg. Spin Rate - rpm. Flashes back up action. Good 11/5 shape when he gets out front. Locates down in the zone. CH: 62-64 mph. Avg. Spin Rate - 1387 rpm. Natural sink with some arm side fade. Locates down.
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Positional Profile: RHP/3B. Foot speed and build project him to stay in the corner infield position.
Body: 5-foot-10, 145 pounds. Lean, wiry build. Projects to add significant size and strength over the coming years
Defense: Showcases raw fielding mechanic. Relies on his athleticism throughout the fielding process. Improved footwork should allow him to maintain smoothness through the ball.
Arm: 66 mph. High 3/4 arm slot. Showed his ability to change slots when needed. Had some carry on throws.
Hit: Slightly widened base. Shoulder high hand rhythm. Sinks into back side load. Weight transfer to front foot prior to impact. Slight downhill attack angle to the ball. Has the ability to spray the ball to all fields. Stays in his legs well throughout his swings.
Power: 85 mph via TrackMan
Run: 7.74, Laser Timed.
Delivery: Starts mid rubber. Clean, efficient delivery. Drop and drive type. On line stride. Repeats well. Tends to fall towards glove side after release.
Arm Action: Long, loose arm action. Repeats well. High 3/4 arm slot.
FB: 75 mph max. 68-75 mph. Avg. Spin Rate - rpm. Some downhill action. Lives around the zone.
CB: 58-59 mph. Avg. Spin Rate - rpm. Flashes back up action. Good 11/5 shape when he gets out front. Locates down in the zone.
CH: 62-64 mph. Avg. Spin Rate - 1387 rpm. Natural sink with some arm side fade. Locates down.