The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.15
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
85.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
13.7
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
80.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
88.0
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
82.0
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.76
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
3.98
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.15
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.74
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.09
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.36
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.31
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Physical: 6-1, 175 pounds; Long, lean build. 7.36 runner in the 60. Offensively: LHH. Even setup, with feet just outside his shoulders; upright bat position. Short take back with the hands with an up and down stride for timing. Drifts into contact while showing a strong lower half. Showed a short swing path with a finish around the back. More flyballs than line drives and groundballs with a peak exit velocity of 93 MPH via Trackman. Defensively: Starts with an upright /tall setup; static during pre-pitch while playing low to the ground. Hands are underneath the body with a clean transfer. Short take back from a standard 3/4 arm slot. INF - 75 MPH. Pitching: Uses a glove side setup while using a side step. Minimal leg lift with a slight lean over the belt. Has a moderate stride landing inline with the plate. Moderate arm swing while arm stays in line with 2B; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 90 MPH, while sitting 84-87 MPH; arm side run. SL: 66-68 MPH; 2-tier break.
2/24/23
Physical: 6-foot-1, 176 pounds; Athletic, slender build. 7.62 runner in the 60. Offensively: LHH. Even setup, with feet just outside his shoulders; upright bat position. Short take back with the hands with a toe-tap for timing. Stays behind the ball while showing an average effort from the legs. Showed a direct swing path with a late one hand finish. More line drives than flyballs and groundballs with a peak exit velocity of 95 MPH via Trackman. Consistent barrel path with power to the gaps. Defensively: Starts with an upright /tall setup; static during pre-pitch while covering ground laterally. Hands are out in front with a clean transfer. Short take back from a standard 3/4 arm slot. INF - 80 MPH. Pitching: Uses a center rubber setup while using a side step. Belt high leg drive with a slight lean over the belt. Has a moderate stride landing inline with the plate. Long arm swing while arm stays in line with 2B; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 84 MPH, while sitting 83-84 MPH; commands both sides. SL: 65-68 MPH; tilting break. CH: 76 MPH; maintains same plain.
Draft Reports
Contact
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Physical: 6-1, 175 pounds; Long, lean build. 7.36 runner in the 60.
Offensively: LHH. Even setup, with feet just outside his shoulders; upright bat position. Short take back with the hands with an up and down stride for timing. Drifts into contact while showing a strong lower half. Showed a short swing path with a finish around the back. More flyballs than line drives and groundballs with a peak exit velocity of 93 MPH via Trackman.
Defensively: Starts with an upright /tall setup; static during pre-pitch while playing low to the ground. Hands are underneath the body with a clean transfer. Short take back from a standard 3/4 arm slot. INF - 75 MPH.
Pitching: Uses a glove side setup while using a side step. Minimal leg lift with a slight lean over the belt. Has a moderate stride landing inline with the plate. Moderate arm swing while arm stays in line with 2B; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 90 MPH, while sitting 84-87 MPH; arm side run. SL: 66-68 MPH; 2-tier break.
Physical: 6-foot-1, 176 pounds; Athletic, slender build. 7.62 runner in the 60.
Offensively: LHH. Even setup, with feet just outside his shoulders; upright bat position. Short take back with the hands with a toe-tap for timing. Stays behind the ball while showing an average effort from the legs. Showed a direct swing path with a late one hand finish. More line drives than flyballs and groundballs with a peak exit velocity of 95 MPH via Trackman. Consistent barrel path with power to the gaps.
Defensively: Starts with an upright /tall setup; static during pre-pitch while covering ground laterally. Hands are out in front with a clean transfer. Short take back from a standard 3/4 arm slot. INF - 80 MPH.
Pitching: Uses a center rubber setup while using a side step. Belt high leg drive with a slight lean over the belt. Has a moderate stride landing inline with the plate. Long arm swing while arm stays in line with 2B; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 84 MPH, while sitting 83-84 MPH; commands both sides. SL: 65-68 MPH; tilting break. CH: 76 MPH; maintains same plain.