The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.31
Home to First
The athlete's fastest home-to-first time in the given event year. Measured from bat-on-ball to foot-on-bag, in seconds (s).
4.38
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
85.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
10.8
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.31
Home to First
The athlete's fastest home-to-first time in the given event year. Measured from bat-on-ball to foot-on-bag, in seconds (s).
4.38
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
85.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Physical: 5-foot-10, 140-pounds. Lean, athletic frame with room to grow. Run: 7.31 runner in the 60. Hit: LHH. Starts with hands high in a wide, open stance with short stride back to even Hands are direct to the ball with a level swing path. Power: 79 MPH raw exit velocity. Shows line drive swing with gap potential to the pull side. Defense: Controlled foot work on approach fielding ball on outside of glove foot into a pro step. Arm: Mid arm swing with high 3/4 slot, ball carries well. OF - 85 MPH.
Pitching Delivery: Balanced repeatable delivery with good pace. Arm Action: Short arm swing with high 3/4 slot. FB: T83, 81-83 MPH. Elevated fastball that rides through the zone. CB: 66-68 MPH. Sharp 1-7 break. CH: 75-77 MPH. Maintains arm speed, commanded low in the zone.
Draft Reports
Contact
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Physical: 5-foot-10, 140-pounds. Lean, athletic frame with room to grow.
Run: 7.31 runner in the 60.
Hit: LHH. Starts with hands high in a wide, open stance with short stride back to even Hands are direct to the ball with a level swing path.
Power: 79 MPH raw exit velocity. Shows line drive swing with gap potential to the pull side.
Defense: Controlled foot work on approach fielding ball on outside of glove foot into a pro step.
Arm: Mid arm swing with high 3/4 slot, ball carries well. OF - 85 MPH.
Pitching Delivery: Balanced repeatable delivery with good pace.
Arm Action: Short arm swing with high 3/4 slot.
FB: T83, 81-83 MPH. Elevated fastball that rides through the zone.
CB: 66-68 MPH. Sharp 1-7 break.
CH: 75-77 MPH. Maintains arm speed, commanded low in the zone.