The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.60
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.82
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.60
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Physical: 6-foot-1, 175 pounds; Long, slight build. 1.82 10yd sprint. Offensively: RHH. Even setup, with feet just outside his shoulders; has a pre-pitch bat waggle. Short take back with the hands with an up and down stride for timing. Stays behind the ball while showing a strong lower half. Showed a flat swing path with a two handed finish. More flyballs than line drives and groundballs with a peak exit velocity of 85 MPH via Trackman. Defensively: Starts with a low to the ground setup; uses prep hop while playing low to the ground. Hands are off to the side with a delay in transfer. Short take back from a high/over the top arm slot. OF - 71 MPH.
Draft Reports
Contact
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Physical: 6-foot-1, 175 pounds; Long, slight build. 1.82 10yd sprint.
Offensively: RHH. Even setup, with feet just outside his shoulders; has a pre-pitch bat waggle. Short take back with the hands with an up and down stride for timing. Stays behind the ball while showing a strong lower half. Showed a flat swing path with a two handed finish. More flyballs than line drives and groundballs with a peak exit velocity of 85 MPH via Trackman.
Defensively: Starts with a low to the ground setup; uses prep hop while playing low to the ground. Hands are off to the side with a delay in transfer. Short take back from a high/over the top arm slot. OF - 71 MPH.