The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
81.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.83
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Sinker
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Sinker
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Sinker
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.77
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.16
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.61
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.77
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.16
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.61
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Arm Slot
Angle of the forearm relative to the ground between maximum external rotation (MER) and ball release (BR). Which can be a powerful player comparison metric, delivered in degrees.
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
Physical: 6-foot-5, 185 pounds; Long, slender build. Pitching: Uses a glove side setup while using an angled drop step. Mid chest leg drive with a slight coil away from the plate. Has a moderate stride landing inline with the plate. Moderate arm swing while stabbing downward; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 82 MPH, while sitting 80-82 MPH; arm side run. SL: 66-69 MPH; tilting break. CH: 74-75 MPH; fading action. OTHER: SNK:80-83 MPH; SK: commands in the bottom of the zone. Worked consistently in the bottom of the zone with a funky delivery.
10/16/22
Physical: 6-foot-5, 175 pounds; Long, slender build. 7.61 runner in the 60. Offensively: RHH. Open setup, with feet narrow; upright bat position. Drops hands on the way back with a knee knock leg kick for timing. Drifts into contact while showing an average effort from the legs. Showed a short swing path with a two handed finish. More groundballs than line drives and flyballs with a peak exit velocity of 79 MPH via Trackman. Defensively: Starts with an upright /tall setup; static during pre-pitch while showing choppy feet. Hands work through the ball with a clean transfer. Long arm swing from a low 3/4 arm slot. OF - 81 MPH. Pitching: Uses a glove side setup while using a side step. Mid chest leg drive with a slight lean over the belt. Has a long stride while landing slightly closed. Long arm swing while showing no restrictions; low 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 80 MPH, while sitting 78-80 MPH; straight action. CB: 62-64 MPH; showed depth. CH: 72-74 MPH; runs. Violent delivery after foot strike with plus movement on the curveball.
Draft Reports
Contact
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Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Physical: 6-foot-5, 185 pounds; Long, slender build.
Pitching: Uses a glove side setup while using an angled drop step. Mid chest leg drive with a slight coil away from the plate. Has a moderate stride landing inline with the plate. Moderate arm swing while stabbing downward; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 82 MPH, while sitting 80-82 MPH; arm side run. SL: 66-69 MPH; tilting break. CH: 74-75 MPH; fading action. OTHER: SNK:80-83 MPH; SK: commands in the bottom of the zone. Worked consistently in the bottom of the zone with a funky delivery.
Physical: 6-foot-5, 175 pounds; Long, slender build. 7.61 runner in the 60.
Offensively: RHH. Open setup, with feet narrow; upright bat position. Drops hands on the way back with a knee knock leg kick for timing. Drifts into contact while showing an average effort from the legs. Showed a short swing path with a two handed finish. More groundballs than line drives and flyballs with a peak exit velocity of 79 MPH via Trackman.
Defensively: Starts with an upright /tall setup; static during pre-pitch while showing choppy feet. Hands work through the ball with a clean transfer. Long arm swing from a low 3/4 arm slot. OF - 81 MPH.
Pitching: Uses a glove side setup while using a side step. Mid chest leg drive with a slight lean over the belt. Has a long stride while landing slightly closed. Long arm swing while showing no restrictions; low 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 80 MPH, while sitting 78-80 MPH; straight action. CB: 62-64 MPH; showed depth. CH: 72-74 MPH; runs. Violent delivery after foot strike with plus movement on the curveball.