A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Physical: 6-foot-2, 175 pounds; Athletic, wiry build. Pitching: Uses a center rubber setup while using a side step. Mid chest leg drive with a slight lean over the belt. Has a long stride landing inline with the plate. Long arm swing while arm stays in line with 2B; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 88 MPH, while sitting 85-88 MPH; life through the zone. CB: 71-75 MPH; lands for strikes. CH: 74-76 MPH; fading action.
Draft Reports
Contact
Premium Content Area
To unlock contact information, you need to purchase a ScoutPLUS subscription.
Physical: 6-foot-2, 175 pounds; Athletic, wiry build.
Pitching: Uses a center rubber setup while using a side step. Mid chest leg drive with a slight lean over the belt. Has a long stride landing inline with the plate. Long arm swing while arm stays in line with 2B; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 88 MPH, while sitting 85-88 MPH; life through the zone. CB: 71-75 MPH; lands for strikes. CH: 74-76 MPH; fading action.