The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.22
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
78.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.6
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.46
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
78.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.8
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.67
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
72.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Physical: 6-0, 160 pounds; Wiry, lean build. 7.46 runner in the 60. Offensively: Switch hitter. Even setup, with feet just outside his shoulders; bat positioned at a 45 degree angle. Short take back with the hands with an up and down stride for timing. Drifts into contact while showing an average effort from the legs. Showed a long swing path with a two handed finish. More flyballs than line drives and groundballs with a peak exit velocity of R81/L86 MPH via Trackman. Defensively: Starts with an upright /tall setup; walks into ready position while being aggressive. Hands are off to the side with a clean transfer. Short take back from a high 3/4 arm slot. OF - 76 MPH. Pitching: Uses a glove side setup while using a side step. Mid chest leg drive with a slight lean over the belt. Has a moderate stride while landing slightly open. Short take back while showing some scap load; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 72 MPH, while sitting 69-72 MPH; commands both sides. CB: 60-62 MPH; spots and expands. CH: 65-68 MPH; fading action.
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Contact
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Physical: 6-0, 160 pounds; Wiry, lean build. 7.46 runner in the 60.
Offensively: Switch hitter. Even setup, with feet just outside his shoulders; bat positioned at a 45 degree angle. Short take back with the hands with an up and down stride for timing. Drifts into contact while showing an average effort from the legs. Showed a long swing path with a two handed finish. More flyballs than line drives and groundballs with a peak exit velocity of R81/L86 MPH via Trackman.
Defensively: Starts with an upright /tall setup; walks into ready position while being aggressive. Hands are off to the side with a clean transfer. Short take back from a high 3/4 arm slot. OF - 76 MPH.
Pitching: Uses a glove side setup while using a side step. Mid chest leg drive with a slight lean over the belt. Has a moderate stride while landing slightly open. Short take back while showing some scap load; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 72 MPH, while sitting 69-72 MPH; commands both sides. CB: 60-62 MPH; spots and expands. CH: 65-68 MPH; fading action.