The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.66
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.06 - 2.06
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
79.0
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
81.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Delivery: Drop and drive delivery, repeats delivery well, works in line towards catcher well, lands in athletic position.
Arm Action: RH. Long arm action, high ¾ slot.
FB: 84-86 mph. Arm-side run, strikes at top and bottom of the zone.
CB: 71-73 mph. Flashed ability to land for a strike, 11/5 shape.
CH: 75-80 mph. Arm-side action at times.
11/08/20
Positional Profile: C
Body: 6-foot-4, 210 pounds
Hit: RH. Balanced stance with a smooth load and a long stride. Fast bat speed with a long swing on a slightly uphill swing plane, hitting balls from gap to gap with regularity.
Power: 99.39 mph max exit velocity in BP
Arm: RH. C-79 mph. Long arm swing from a high 3/4 slot..
Defense: 2.06. Good hands with a clean exchange flashing good footwork..
Run: 7.66 runner in the 60
Positional Profile: RHP
Delivery: Drop and drive delivery with good rhythm and tempo. Repeats delivery well with consistent landing spot
Arm Action: Long arm swing from high 3/4.
FB: 80-81 T82 mph, flashing arm-side run and sink.. Avg Spin/Max Spin: 2131 rpm/2303 rpm
Positional Profile: RHP
Body: 6-foot-4, 210 pounds.
Delivery: Drop and drive delivery, repeats delivery well, works in line towards catcher well, lands in athletic position.
Arm Action: RH. Long arm action, high ¾ slot.
FB: 84-86 mph. Arm-side run, strikes at top and bottom of the zone.
CB: 71-73 mph. Flashed ability to land for a strike, 11/5 shape.
CH: 75-80 mph. Arm-side action at times.
Positional Profile: C
Body: 6-foot-4, 210 pounds
Hit: RH. Balanced stance with a smooth load and a long stride. Fast bat speed with a long swing on a slightly uphill swing plane, hitting balls from gap to gap with regularity.
Power: 99.39 mph max exit velocity in BP
Arm: RH. C-79 mph. Long arm swing from a high 3/4 slot..
Defense: 2.06. Good hands with a clean exchange flashing good footwork..
Run: 7.66 runner in the 60
Positional Profile: RHP
Delivery: Drop and drive delivery with good rhythm and tempo. Repeats delivery well with consistent landing spot
Arm Action: Long arm swing from high 3/4.
FB: 80-81 T82 mph, flashing arm-side run and sink.. Avg Spin/Max Spin: 2131 rpm/2303 rpm
CB: 71-72 mph, flashing side-to-side action.. Avg Spin/Max Spin: 2132 rpm/2227 rpm
SL: 72-74 mph, flashing side-to-side action.. Avg Spin/Max Spin: 1859 rpm/2187 rpm
CH: 75-78 mph, flashing good depth.. Avg Spin/Max Spin: 1478 rpm/1676 rpm