The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.72
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.00 - 2.13
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
74.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.3
Home to First
The athlete's fastest home-to-first time in the given event year. Measured from bat-on-ball to foot-on-bag, in seconds (s).
4.25
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.02 - 2.13
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
71.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.88
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.72
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Satterfield has a wide base and his hands have slight wrap. Toe tap to stride and he creates a good stack position on load. Great rotational acceleration from back side to a balanced finish. Hands create consistent line drive path with some pull side tendency. Potential as he adds strength and his top exit velo on the day was 85.8 mph. Pop times of 2.02-2.03 and an outfield arm velo of 79 mph. Athletic with the ability to play multiple positions.
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Satterfield has a wide base and his hands have slight wrap. Toe tap to stride and he creates a good stack position on load. Great rotational acceleration from back side to a balanced finish. Hands create consistent line drive path with some pull side tendency. Potential as he adds strength and his top exit velo on the day was 85.8 mph. Pop times of 2.02-2.03 and an outfield arm velo of 79 mph. Athletic with the ability to play multiple positions.