A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Pitching: Projectable. Stretch only delivery, easy effort. High ¾ arm angle, quick arm speed, loose clean arm action. Athletic balance point, in line shoulders, lands square, balanced upright finish.
FB: 79-81 mph. (Max spin 2018; Avg 1907). Both sides of the plate accuracy.
Austin McNabb, Perry Meridian, 2025, IN
Position: RHP/SS
Body: 6-foot, 150-pound long lanky build.
Pitching: Projectable. Stretch only delivery, easy effort. High ¾ arm angle, quick arm speed, loose clean arm action. Athletic balance point, in line shoulders, lands square, balanced upright finish.
FB: 79-81 mph. (Max spin 2018; Avg 1907). Both sides of the plate accuracy.
CB: 64-66 mph. Tight slurvey action. (Max spin 2317; Avg 2232).
CH: 75-76 mph. Down in the zone control.
SL: 68-69 mph. Tight sharp movement. (Max spin 2108; Avg 1947).
Austin McNabb, Perry Meridian, 2025, IN
Position: RHP/SS
Body: 5-foot-8, 125-pound lean build.
Power: , average 68.6 mph.
Pitching: Stretch only delivery, easy effort. Over-the-top arm angle, some arm speed, clean arm action. Athletic balance point, balanced finish.
FB: T72. 70-72 mph. (Max spin 2018; Avg 1907). Around the zone accuracy.
CH: 65-67 mph. Down in the zone command.
SL: 57-65 mph. Slurvey action, tight movement. (Max spin 2108; Avg 1947).