The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.12
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
1.78 - 2.15
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
82.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
13.1
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.06 - 2.16
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
77.0
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.32 - 2.34
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.69
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
3.98
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.12
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.75
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
2.12
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.53
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
77.58
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
78.59
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Physical: 6-2, 175 pounds; Long, sturdy build. 7.53 runner in the 60. Offensively: RHH. Even setup, with feet just outside his shoulders; flat bat to start. Short take back with the hands with an up and down stride for timing. Stays behind the ball while showing a strong lower half. Showed a compact swing path with a two handed finish. More flyballs than line drives and groundballs with a peak exit velocity of 86 MPH via Trackman. Defensively: Starts with a balanced setup; utilizing a traditional primary position while staying low during receiving. Hands are soft while staying low during transfer. Short take back from a standard 3/4 arm slot. 2.08-2.15 pop times. C - 77 MPH.
2/22/23
Physical: 6-foot-1, 170 pounds; Long, slender build. 4.12 30 yd dash. Offensively: RHH. Open setup, with feet just outside his shoulders; flat bat to start. Loads straight back with an up and down stride for timing. Stays behind the ball while showing a strong lower half. Showed a direct swing path with a two handed finish. More flyballs than line drives and groundballs with a peak exit velocity of 85 MPH via Trackman. Defensively: Starts with a compact setup; utilizing a one knee approach while staying low during receiving. Hands are firm while standing up during transfer. Short take back from a standard 3/4 arm slot. 2.06-2.16 pop times. C - 77 MPH. Pitching: Uses a center rubber setup while using an angled drop step. Mid chest leg drive with a slight lean over the belt. Has a moderate stride while landing slightly closed. Long arm swing while wrist hooks behind back; standard 3/4 slot. Square to the plate with finish. FB: Peak velo of 81 MPH, while sitting 79 - 81 MPH; life through the zone. CB: 66 MPH; slurve like action. SL: 67 MPH; 2-tier break. CH: 66 - 67 MPH; maintains same plain. Showed good spin rates with different shapes on the breaking pitches.
Offensively: RHH. Open setup, with feet just outside his shoulders; flat bat to start. Drops hands on the way back with a slight leg-kick for timing. Stays behind the ball while showing a strong lower half. Showed a moderate swing path with a two handed finish. More line drives than fly balls and ground balls with a peak exit velocity of 76 MPH via Trackman.
Defensively: Starts with a balanced setup; utilizing a traditional primary position while staying low during receiving. Hands are out in front with a seamless transfer. Short take back from a standard 3/4 arm slot. 2.32-2.34 pop times. C - 69 MPH.
Pitching: Uses a center rubber setup while using a side step. Belt high leg drive with a slight lean over the belt. Has a moderate stride while landing slightly open. Long arm swing while showing no restrictions; standard 3/4 slot. Upright with finish. FB: Peak velo of 73 MPH, while sitting 72-73 MPH; life through the zone with ride and run. CB: 60-64 MPH; 11-5 shape. CH: 62-63 MPH; fading action.
Draft Reports
Contact
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Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (LH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Physical: 6-2, 175 pounds; Long, sturdy build. 7.53 runner in the 60.
Offensively: RHH. Even setup, with feet just outside his shoulders; flat bat to start. Short take back with the hands with an up and down stride for timing. Stays behind the ball while showing a strong lower half. Showed a compact swing path with a two handed finish. More flyballs than line drives and groundballs with a peak exit velocity of 86 MPH via Trackman.
Defensively: Starts with a balanced setup; utilizing a traditional primary position while staying low during receiving. Hands are soft while staying low during transfer. Short take back from a standard 3/4 arm slot. 2.08-2.15 pop times. C - 77 MPH.
Physical: 6-foot-1, 170 pounds; Long, slender build. 4.12 30 yd dash.
Offensively: RHH. Open setup, with feet just outside his shoulders; flat bat to start. Loads straight back with an up and down stride for timing. Stays behind the ball while showing a strong lower half. Showed a direct swing path with a two handed finish. More flyballs than line drives and groundballs with a peak exit velocity of 85 MPH via Trackman.
Defensively: Starts with a compact setup; utilizing a one knee approach while staying low during receiving. Hands are firm while standing up during transfer. Short take back from a standard 3/4 arm slot. 2.06-2.16 pop times. C - 77 MPH.
Pitching: Uses a center rubber setup while using an angled drop step. Mid chest leg drive with a slight lean over the belt. Has a moderate stride while landing slightly closed. Long arm swing while wrist hooks behind back; standard 3/4 slot. Square to the plate with finish. FB: Peak velo of 81 MPH, while sitting 79 - 81 MPH; life through the zone. CB: 66 MPH; slurve like action. SL: 67 MPH; 2-tier break. CH: 66 - 67 MPH; maintains same plain. Showed good spin rates with different shapes on the breaking pitches.
Physical: 5-foot-11, 170 pounds; Lean, athletic build.
Offensively: RHH. Open setup, with feet just outside his shoulders; flat bat to start. Drops hands on the way back with a slight leg-kick for timing. Stays behind the ball while showing a strong lower half. Showed a moderate swing path with a two handed finish. More line drives than fly balls and ground balls with a peak exit velocity of 76 MPH via Trackman.
Defensively: Starts with a balanced setup; utilizing a traditional primary position while staying low during receiving. Hands are out in front with a seamless transfer. Short take back from a standard 3/4 arm slot. 2.32-2.34 pop times. C - 69 MPH.
Pitching: Uses a center rubber setup while using a side step. Belt high leg drive with a slight lean over the belt. Has a moderate stride while landing slightly open. Long arm swing while showing no restrictions; standard 3/4 slot. Upright with finish. FB: Peak velo of 73 MPH, while sitting 72-73 MPH; life through the zone with ride and run. CB: 60-64 MPH; 11-5 shape. CH: 62-63 MPH; fading action.