A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Physical: 6-foot-2, 180 pounds; long legged, lanky build. Pitching: High leg kick and good ride down the mound. Long, swinging arm action from a loose, high 3/4 slot. FB: Peak velo of 82 MPH, while sitting 80-82 MPH. Throws a quality FB with good spin and life late into the zone. CB: 67-69 MPH. Tunnels his CB well off his FB giving it added deceptiveness.
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Physical: 6-foot-2, 180 pounds; long legged, lanky build.
Pitching: High leg kick and good ride down the mound. Long, swinging arm action from a loose, high 3/4 slot. FB: Peak velo of 82 MPH, while sitting 80-82 MPH. Throws a quality FB with good spin and life late into the zone. CB: 67-69 MPH. Tunnels his CB well off his FB giving it added deceptiveness.