The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
79.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.08
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
85.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.5
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.40
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
77.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Physical: 5-foot-8, 145 pounds; Lean, proportional build. 7.4 runner in the 60. Offensively: RHH. Open setup, with feet shoulder width apart; flat bat to start. Drops hands on the way back with an up and down stride for timing. Stays behind the ball while showing a limited effort from the legs. Showed a direct swing path with a two handed finish. More line drives than flyballs and groundballs with a peak exit velocity of 79 MPH via Trackman. Defensively: Starts with an upright /tall setup; walks into ready position while utilizing a quick first step. Hands are off to the side with a clean transfer. Moderate arm circle from a high 3/4 arm slot. OF - 77 MPH. Pitching: Uses a glove side setup working primarily from the stretch. Mid chest leg drive with shoulders above the hips. Has a long stride landing inline with the plate. Moderate arm swing while arm stays in line with 2B; standard 3/4 slot. Square to the plate with finish. FB: Peak velo of 78 MPH, while sitting 76-78 MPH; straight action. SL: 69-71 MPH; slurve like. CH: 66-67 MPH; maintains same plane.
Draft Reports
Contact
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Physical: 5-foot-8, 145 pounds; Lean, proportional build. 7.4 runner in the 60.
Offensively: RHH. Open setup, with feet shoulder width apart; flat bat to start. Drops hands on the way back with an up and down stride for timing. Stays behind the ball while showing a limited effort from the legs. Showed a direct swing path with a two handed finish. More line drives than flyballs and groundballs with a peak exit velocity of 79 MPH via Trackman.
Defensively: Starts with an upright /tall setup; walks into ready position while utilizing a quick first step. Hands are off to the side with a clean transfer. Moderate arm circle from a high 3/4 arm slot. OF - 77 MPH.
Pitching: Uses a glove side setup working primarily from the stretch. Mid chest leg drive with shoulders above the hips. Has a long stride landing inline with the plate. Moderate arm swing while arm stays in line with 2B; standard 3/4 slot. Square to the plate with finish. FB: Peak velo of 78 MPH, while sitting 76-78 MPH; straight action. SL: 69-71 MPH; slurve like. CH: 66-67 MPH; maintains same plane.