The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.22
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
88.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
88.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.7
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.13
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
84.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
82.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
13.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.52
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
76.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.75
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.01
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.13
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
67.39
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Lucas Cinnante, Tampa Catholic (FL), 2025 Positional Profile: RHP/SS Body: 5-11, 165-pounds. Solid upper half with great movement. Delivery: Steady windup with aggressive stride. Arm Action: RH. 3/4 arm slot with arm side run. FB: T89, 86-89 mph. Sneaky velo with feel for every spot of the zone. T2345, 2204 average rpm. SL: 68-71 mph. Spins with confidence and accuracy. T2215, 2141 average rpm. CH: 80-80 mph. Late drop action and average accuracy. T1666, 1567 average rpm. ATH: 7.13 runner in the 60. 1.75 and 4.01 in the 10 and 30 yard splits.
10/14/23
Lucas Cinnante, Tampa Catholic (FL), 2025 Positional Profile: RHP/SS Body: 5-11, 165-pounds. Solid upper half with great movement. Hit: RHH. Generates raw power and uses whole body. 64.7 mph bat speed with 7 G's of rotational acceleration. Power: 92 max exit velocity, averaged 85.1 mph. 328' max distance. Arm: RH. INF-88 mph. OF-88 mph. ATH: 7.13 runner in the 60. 1.75 and 4.01 in the 10 and 30 yard splits.
1/21/23
Positional Profile: SS/RHP Body: 5-11, 155-pounds. Light frame. Potential for increased growth. Delivery: High leg kick, deliberate, drop and drive action. Arm Action: RH. Long, loose 3/4 arm action. FB: T84, 82-84 mph. T2125, 2000 average rpm. SL: 70-75 mph. Sharp, tight spin. T2196, 2028 average rpm.
1/21/23
Positional Profile: SS/RHP Body: 5-11, 155-pounds. Light frame. Potential for increased growth. Hits: RHH. Tall setup. Level to flat path. Pullside approach. Power: 89 max exit velocity, averaged 83.6 MPH. 346' max distance. Arm: RH. INF-85 mph.OF-83 mph. Long and loose L3/4 arm action. Defense: athletic footwork, fields ball out front. Run: 7.22 runner in the 60.
11/12/22
Positional Profile: SS/RHP Body: 5-10, 150-pounds. Lean, athletic frame. Hits: RHH. Mature, balanced setup. Loose hands, flashing present bat speed. Level path working up the middle. Power: 93 max exit velocity, averaged 86.9 MPH. 342' max distance. Arm: RH. INF-84 mph.OF-82 mph. Quick, 3/4 arm action. Defense: Fields ball out front. Run: 7.13 runner in the 60.
Draft Reports
Contact
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Positional Profile: RHP/SS
Body: 5-11, 165-pounds. Solid upper half with great movement.
Delivery: Steady windup with aggressive stride.
Arm Action: RH. 3/4 arm slot with arm side run.
FB: T89, 86-89 mph. Sneaky velo with feel for every spot of the zone. T2345, 2204 average rpm.
SL: 68-71 mph. Spins with confidence and accuracy. T2215, 2141 average rpm.
CH: 80-80 mph. Late drop action and average accuracy. T1666, 1567 average rpm.
ATH: 7.13 runner in the 60. 1.75 and 4.01 in the 10 and 30 yard splits.
Positional Profile: RHP/SS
Body: 5-11, 165-pounds. Solid upper half with great movement.
Hit: RHH. Generates raw power and uses whole body. 64.7 mph bat speed with 7 G's of rotational acceleration.
Power: 92 max exit velocity, averaged 85.1 mph. 328' max distance.
Arm: RH. INF-88 mph. OF-88 mph.
ATH: 7.13 runner in the 60. 1.75 and 4.01 in the 10 and 30 yard splits.
Positional Profile: SS/RHP
Body: 5-11, 155-pounds. Light frame. Potential for increased growth.
Delivery: High leg kick, deliberate, drop and drive action.
Arm Action: RH. Long, loose 3/4 arm action.
FB: T84, 82-84 mph. T2125, 2000 average rpm.
SL: 70-75 mph. Sharp, tight spin. T2196, 2028 average rpm.
Positional Profile: SS/RHP
Body: 5-11, 155-pounds. Light frame. Potential for increased growth.
Hits: RHH. Tall setup. Level to flat path. Pullside approach.
Power: 89 max exit velocity, averaged 83.6 MPH. 346' max distance.
Arm: RH. INF-85 mph.OF-83 mph. Long and loose L3/4 arm action.
Defense: athletic footwork, fields ball out front.
Run: 7.22 runner in the 60.
Positional Profile: SS/RHP
Body: 5-10, 150-pounds. Lean, athletic frame.
Hits: RHH. Mature, balanced setup. Loose hands, flashing present bat speed. Level path working up the middle.
Power: 93 max exit velocity, averaged 86.9 MPH. 342' max distance.
Arm: RH. INF-84 mph.OF-82 mph. Quick, 3/4 arm action.
Defense: Fields ball out front.
Run: 7.13 runner in the 60.