The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.47
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
72.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Physical and broad-shouldered frame at 6-foot-3, 210-pounds. Starts his windup from a modified stretch position on the third base side of the rubber. Maintains his rhythm and tempo throughout. Stride direction stays in line. Big leg kick, moves the hands in sync. Even shoulder tilt down the mound. Strong brace leg, throws with intent. FB showed some life at 83-84 MPH. CB had 11/5 shape at 68-69 MPH. Straight CH at 77-79 MPH. Also showed off a slider, which showed true lateral break at 70-72 MPH.
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Physical and broad-shouldered frame at 6-foot-3, 210-pounds. Starts his windup from a modified stretch position on the third base side of the rubber. Maintains his rhythm and tempo throughout. Stride direction stays in line. Big leg kick, moves the hands in sync. Even shoulder tilt down the mound. Strong brace leg, throws with intent. FB showed some life at 83-84 MPH. CB had 11/5 shape at 68-69 MPH. Straight CH at 77-79 MPH. Also showed off a slider, which showed true lateral break at 70-72 MPH.