The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
6.75
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
90.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
91.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Body: 5-foot-11, 160 pounds. Defense: OF. Athletic, aggressive actions through the ball. Feet work to get him on line. Works into a quick shuffle to throw. Can hold down a premium position in CF. IF. Clean, advanced actions. Plays with bounce. Smoothness in the footwork to get through the ball. Presents glove well. Footspeed allows for plus range to both sides. Comfort in the backhand play. Should be able to stay on the left side of the IF at the next level. Arm: RH. OF - 88 mph. IF - 90 mph. Quick, short arm cycle. Accurate with AA carry. Hit: SH. LH - Easy rhythm and flow, medium leg kick that gets down on time. Compact stroke. Some uphill through the zone. Flashes power potential, especially to the pull side. RH - Athletic set up. Simple rock back into his load, pick up/put down stride. Short to the ball with some lift through the zone. Flashes of rotational type swing. Line drive producer when he stays through the ball. Top of the order type. Power: 98.28 mph Exit Velocity via TrackMan. Run: 6.75 Laser Timed
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Body: 5-foot-11, 160 pounds.
Defense: OF. Athletic, aggressive actions through the ball. Feet work to get him on line. Works into a quick shuffle to throw. Can hold down a premium position in CF. IF. Clean, advanced actions. Plays with bounce. Smoothness in the footwork to get through the ball. Presents glove well. Footspeed allows for plus range to both sides. Comfort in the backhand play. Should be able to stay on the left side of the IF at the next level.
Arm: RH. OF - 88 mph. IF - 90 mph. Quick, short arm cycle. Accurate with AA carry.
Hit: SH. LH - Easy rhythm and flow, medium leg kick that gets down on time. Compact stroke. Some uphill through the zone. Flashes power potential, especially to the pull side. RH - Athletic set up. Simple rock back into his load, pick up/put down stride. Short to the ball with some lift through the zone. Flashes of rotational type swing. Line drive producer when he stays through the ball. Top of the order type.
Power: 98.28 mph Exit Velocity via TrackMan.
Run: 6.75 Laser Timed