The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
85.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.83
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
79.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.7
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
69.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.72
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.86
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.26
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.77
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.93
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.47
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
8.23
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Arm Slot
Angle of the forearm relative to the ground between maximum external rotation (MER) and ball release (BR). Which can be a powerful player comparison metric, delivered in degrees.
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
Physical: 6-foot-0, 155 pounds; Wiry, build. 8.23 runner in the 60. Offensively: RHH. Even setup, with feet wide spread; upright bat position. Short take back with the hands with an exaggerated leg kick for timing. Stays behind the ball while showing an aggressive lower half. Showed a flat swing path with a late one hand finish. More line drives than flyballs and groundballs with a peak exit velocity of 84 MPH via Trackman. Defensively: Starts with an upright /tall setup; uses prep hop while showing active feet. Hands are out in front while funneling to the hip before transfer. Moderate arm circle from a low 3/4 arm slot. INF - 69 MPH. Pitching: Uses an arm side setup while using a side step. Belt high leg drive with a slight lean over the belt. Has a moderate stride while landing slightly open. Moderate arm swing while stabbing downward; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 73 MPH, while sitting 71-72 MPH; plays up in the zone. CB: 65-67 MPH; slurve like action. CH: 68 MPH; fading action.Â
6/08/22
Dubeau, a 6-foot-0, 155-pounds 1B/RHP for the Sudbury Voyageurs has taken strides in his games since last time we saw him. At the plate the hands stayed on path, got on time with a toe tap and had good extension on his swings. Worked up the middle and to the opposite field with the majority of his hits being line drives. In the infield Dubeau showed range at the corner, can cover ground with his long legs and the hands worked out front with good footwork working through the ball. On the mound he looked solid with a long loose arm action. Dubeau had good drive off of his back leg, used his body well getting synced up with his arm release. Projectable 2025 that continues to improve.
Draft Reports
Contact
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Physical: 6-foot-0, 155 pounds; Wiry, build. 8.23 runner in the 60.
Offensively: RHH. Even setup, with feet wide spread; upright bat position. Short take back with the hands with an exaggerated leg kick for timing. Stays behind the ball while showing an aggressive lower half. Showed a flat swing path with a late one hand finish. More line drives than flyballs and groundballs with a peak exit velocity of 84 MPH via Trackman.
Defensively: Starts with an upright /tall setup; uses prep hop while showing active feet. Hands are out in front while funneling to the hip before transfer. Moderate arm circle from a low 3/4 arm slot. INF - 69 MPH.
Pitching: Uses an arm side setup while using a side step. Belt high leg drive with a slight lean over the belt. Has a moderate stride while landing slightly open. Moderate arm swing while stabbing downward; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 73 MPH, while sitting 71-72 MPH; plays up in the zone. CB:Â 65-67 MPH; slurve like action. CH: 68 MPH; fading action.Â
Dubeau, a 6-foot-0, 155-pounds 1B/RHP for the Sudbury Voyageurs has taken strides in his games since last time we saw him. At the plate the hands stayed on path, got on time with a toe tap and had good extension on his swings. Worked up the middle and to the opposite field with the majority of his hits being line drives. In the infield Dubeau showed range at the corner, can cover ground with his long legs and the hands worked out front with good footwork working through the ball. On the mound he looked solid with a long loose arm action. Dubeau had good drive off of his back leg, used his body well getting synced up with his arm release. Projectable 2025 that continues to improve.