The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.10
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
75.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
10.3
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.00
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
60.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
72.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
9.6
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
9.04
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
54.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
57.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.91
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.42
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
8.10
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Positional Profile: OF/2B Body: 5-10, 145-pounds. Well proportioned with some fill coming. Delivery: Tall and fall delivery, toe in-line with target. Arm Action: RH. Long, loose arm, 3/4 slot. FB: T73, 72-73 mph. Plays mostly straight. T1898, 1779 average rpm. CB: 57-60 mph. Gradual 11/5 shape, keeps it low. T1974, 1911 average rpm. SL: 59-60 mph. Plays same as curveball. T2122, 1959 average rpm. CH: 65-66 mph. Slight fade, developing pitch. T1600, 1547 average rpm.
2/18/23
Positional Profile: OF/2B Body: 5-10, 145-pounds. Well proportioned with some fill coming. Hits: LHH. Stock set up, relaxed hands. Balanced under control move back, lands centered in strong hitting position, smooth free and easy hands short to the ball long through it, can drive balls to pull side. Power: 84 max exit velocity, averaged 77.2 MPH. 269' max distance. Arm: RH. OF-75 mph. Medium arc, to high 3/4 arc and carry. Defense: One-hand gather, shuffle towards target. Run: 8.10 runner in the 60. Vizual Edge: 68.42 Edge Score
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Body: 5-10, 145-pounds. Well proportioned with some fill coming.
Delivery: Tall and fall delivery, toe in-line with target.
Arm Action: RH. Long, loose arm, 3/4 slot.
FB: T73, 72-73 mph. Plays mostly straight. T1898, 1779 average rpm.
CB: 57-60 mph. Gradual 11/5 shape, keeps it low. T1974, 1911 average rpm.
SL: 59-60 mph. Plays same as curveball. T2122, 1959 average rpm.
CH: 65-66 mph. Slight fade, developing pitch. T1600, 1547 average rpm.
Body: 5-10, 145-pounds. Well proportioned with some fill coming.
Hits: LHH. Stock set up, relaxed hands. Balanced under control move back, lands centered in strong hitting position, smooth free and easy hands short to the ball long through it, can drive balls to pull side.
Power: 84 max exit velocity, averaged 77.2 MPH. 269' max distance.
Arm: RH. OF-75 mph. Medium arc, to high 3/4 arc and carry.
Defense: One-hand gather, shuffle towards target.
Run: 8.10 runner in the 60.
Vizual Edge: 68.42 Edge Score