Madden Ocko, Notre Dame (CA), 2023 Positional Profile: 3B Body: 6-2/190lbs. Proportional build. Present strength. Room to add. Above average swift athletic tester. 10 yd - 1.72, 30 yd - 4.01, 60 yd - 7.28, VERT - 27.6, RSI - 2.62 Defense: Advanced 3B. Light feet. Soft hands with a clean/quick funnel and exchange that allows him to get off throws in a hurry. Arm: RH. INF - 87 mph. Loose whippy action. Above avg. strength. Easy effort. Works from a lower 3/4 slot normally but can manipulate slot when needed. Easy ability to throw on the run. Hit: RHH. Wider stance with tight hands that hold a flat bat. Slight gather within an early/small leg lift trigger. Some drift into contact. Advanced bat/hand speed. Direct/flatter path through with a higher 2-hand finish allows him to stay through it extremely well. Good use of lower half. More LDs than FBs/GBs during BP round. Stayed through the middle of the field throughout his round. Oppo LD 2B to RC during gameplay.
Draft Reports
Contact
Premium Content Area
To unlock contact information, you need to purchase a ScoutPLUS subscription.
Madden Ocko, Notre Dame (CA), 2023
Positional Profile: 3B
Body: 6-2/190lbs. Proportional build. Present strength. Room to add. Above average swift athletic tester. 10 yd - 1.72, 30 yd - 4.01, 60 yd - 7.28, VERT - 27.6, RSI - 2.62
Defense: Advanced 3B. Light feet. Soft hands with a clean/quick funnel and exchange that allows him to get off throws in a hurry.
Arm: RH. INF - 87 mph. Loose whippy action. Above avg. strength. Easy effort. Works from a lower 3/4 slot normally but can manipulate slot when needed. Easy ability to throw on the run.
Hit: RHH. Wider stance with tight hands that hold a flat bat. Slight gather within an early/small leg lift trigger. Some drift into contact. Advanced bat/hand speed. Direct/flatter path through with a higher 2-hand finish allows him to stay through it extremely well. Good use of lower half. More LDs than FBs/GBs during BP round. Stayed through the middle of the field throughout his round. Oppo LD 2B to RC during gameplay.