The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.04
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
86.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.5
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.58
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
79.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.68
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
3.90
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.04
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
5-foot-7, 130-pound switch-hitting two-way player, lean build, ran a 7.58 laser-timed 60. Offensively, balanced setup, low hands load back smoothly, short stride, good balance through finish. Line drive type hitter, athletic hands work to keep the barrel level through the zone, some quickness in swing, 81 exit velocity off a tee. Defensively, short, quick arm to a ¾ slot, 79 across the infield. Fields position with athleticism, good range and body control to both sides, clean on transfers, confident hands. On the mound, arm plays long with a wrist curl on the backs-side to a high ¾ slot. Tall and fall delivery, works on-line, lands toe closed, finishes upright crossing over. Fastball sat 79-81, touched 82. Curveball, 68-70, 11/5 shape.
9/27/19
5-foot-10, 120-pound right-handed hitting middle infielder, lean, wiry frame, still physically maturing. Defensively stood out up the middle, quick first step, good range, arm works loosely, plenty of arm strength to stick on the left-side. Offensively, slightly open setup, smooth hand load back with a short stride, good balance. A line drive hitter, looks to put bat to ball and force the defense to make a play. Runs with long, fluid strides.
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‘23 SS Jayden Reid(@WestlakeSports1) Magical actions as Top Prospect Games top defender. Fluid hips w/ instinctive reads, always in control of his body & feet. Able to stop on dime & redirect momentum explosively. Soft hands & exchange, creative from all angles, 7.0 60, 86 mph! pic.twitter.com/3kGr3hiXqr
Underclass Games
5-foot-7, 130-pound switch-hitting two-way player, lean build, ran a 7.58 laser-timed 60. Offensively, balanced setup, low hands load back smoothly, short stride, good balance through finish. Line drive type hitter, athletic hands work to keep the barrel level through the zone, some quickness in swing, 81 exit velocity off a tee. Defensively, short, quick arm to a ¾ slot, 79 across the infield. Fields position with athleticism, good range and body control to both sides, clean on transfers, confident hands. On the mound, arm plays long with a wrist curl on the backs-side to a high ¾ slot. Tall and fall delivery, works on-line, lands toe closed, finishes upright crossing over. Fastball sat 79-81, touched 82. Curveball, 68-70, 11/5 shape.
5-foot-10, 120-pound right-handed hitting middle infielder, lean, wiry frame, still physically maturing. Defensively stood out up the middle, quick first step, good range, arm works loosely, plenty of arm strength to stick on the left-side. Offensively, slightly open setup, smooth hand load back with a short stride, good balance. A line drive hitter, looks to put bat to ball and force the defense to make a play. Runs with long, fluid strides.