The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.67
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
74.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
Positional Profile: RHP Body: 5-10, 155-pounds. Delivery: Uptempo tilt and topple with effort, lands square to home with an upright finish. Arm Action: RH. Short, loose arm action, high 3/4 slot. FB: T83.29, 79.8-83.3 mph. Four-seam type, clean out of the hand. T2694, 2569 average rpm. CB: 70.0-72.1 mph. Gradual 11/5 break, showed depth at time. T2944, 2866 average rpm. SL: 73.51-75.85 mph. Slurve type of action, arm side command. T2968, 2858 average rpm.
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Positional Profile: RHP
Body: 5-10, 155-pounds.
Delivery: Uptempo tilt and topple with effort, lands square to home with an upright finish.
Arm Action: RH. Short, loose arm action, high 3/4 slot.
FB: T83.29, 79.8-83.3 mph. Four-seam type, clean out of the hand. T2694, 2569 average rpm.
CB: 70.0-72.1 mph. Gradual 11/5 break, showed depth at time. T2944, 2866 average rpm.
SL: 73.51-75.85 mph. Slurve type of action, arm side command. T2968, 2858 average rpm.